Rumoured Revolution specs leaked

Discussion in 'Rare and Obscure Gaming' started by fro, Jun 13, 2005.

  1. fro

    fro Spirited Member

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    Taken from here.

    Nothing really shocking. I was expecting more ram if I were to be honest – on both the GPU and the mainboard.
     
    Last edited: Jun 13, 2005
  2. WolverineDK

    WolverineDK music lover

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    he he then let the hardware hackers funk it up with more ram and the likes :-D
     
  3. Calpis

    Calpis Champion of the Forum

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    Having mad RAM is just in vogue.. I think you're crazy for suggesting that 384 mebi *freaking* bytes isn't enough. In my opinion they should do away with the DRAM altogether, DRAM is stupid and having so much RAM only encourages (or doesn't discourage) inefficient coding.
     
  4. cahaz

    cahaz Guardian of the Forum

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    Mmm... the video card have a better frequency than it's two competitior.
     
  5. neomatrix

    neomatrix Intrepid Member

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    but Nintendo has previously said that Revolution will work with PC monitors as well as televisions that is good news
     
  6. Yakumo

    Yakumo Pillar of the Community *****

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    Yep, as long as VGA is support is in there then we've got nothing to worry about :) I think the specs are pretty nice. Yeah, they're not out of this world but to be perfectly honest can you expect to see much difference is terms of graphical quality without really looking for it in the new up coming generation?

    Yakumo
     
  7. the_steadster

    the_steadster Site Soldier

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    Ahh, 6gb proprietary discs, no surprise there!
     
  8. AntiPasta

    AntiPasta Guest

    Well, maybe the SRAM acts partly as display memory as the gfx controller has only 12mb, and the DRAM is used for code & data? That makes more sense than an UMA, imho.
     
  9. Calpis

    Calpis Champion of the Forum

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    If that were the case, I'd use SRAM for the code/data and DRAM for display memory. But still, what's the need for 128mb/256mb video memory? Afterall 640x480x32bpp isn't 12mb. Just what is the memory holding? XD
     
    Last edited: Jun 14, 2005
  10. LeGIt

    LeGIt I'm a cunt or so I'm told :P

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  11. the_steadster

    the_steadster Site Soldier

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    Yes, If emulating a big N64 Game, one of the 512 mbit carts (can't remember which they are, but I'm sure someone will) You'll need at least 64Mbytes for the cart in RAM, As well as up to 8 for the N64 RAM.It could all build up, particularly if say you can be listening to music or something at the same time, It can all add up.
     
  12. AntiPasta

    AntiPasta Guest

    Errr... textures? But yeah, 384mb RAM is a bit out there, I agree.
     
  13. subbie

    subbie Guardian of the Forum

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    Kyuusaku,

    Play UT 2k4. It has no advance display effects. It's just pure high res textures and particles. The game when running takes up 512MB of ram to run.

    A huge section where Console games are not as visualy nice as PC games is not enough memory for textures.
     
  14. Calpis

    Calpis Champion of the Forum

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    I suggested textures before I edited my post. I realize that textures are the answer for PC games since PC hardware is pretty generic and PC developers are frightened by resource limits (etc etc) but the Revolution should be plenty fast enough to do PS2-esque "streaming" very well.
     
    Last edited: Jun 14, 2005
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