SBL demos? I compile them, and it crashes once I start them in emulator I would like to try them to see if it could be a good alternative to SGL's restrictions. Edit : I know these aren't prototypes, but it could still be nice to see these demos.
I just tried to compile using Saturn Orbit with the default settings. It compiled but crash when I tried on emulators. Maybe it's just the Saturn Orbit package that's missing something?
The sprites demos don't work here (SPR folder). It's likely that's just the Saturn Orbit folder that's been tempered with with wrong compiler settings, but it crashes in Yabause as soon as it boots.
Thanks! I was always curious why SBL wasn't popular and discontinued for 3D. It seems way more flexible than SGL.