Seclusion - How To Make Complete, A Game...

Discussion in 'Game Development General Discussion' started by Love64BitProcessors, Aug 29, 2017.

  1. Love64BitProcessors

    Love64BitProcessors Member

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    WoW! I can sense some of the excite me - My Own.
    I'm sure there are quite a few questions as to 'How' a game becomes a reality.
    I like to believe that Coders are that 3% capable of surviving The Matrix.
    However I'd like to share my personal perspective of where, exactly, is best to take direction with motivations : most questions are 'How Do I Write Code' ?
    That's BEYOND ME!

    I'm more of a 3D Graphics & Software Render' - so I prefer to explore the possibilities available.
    Most people are satisfied to simply say "i've created this..." - I will not point fingers - out of mutual respect I would hope to see returned.

    There are too many commercial examples of just what is recommended. Any generally you're likely to pay an additional 40% on top of any inflated price-tag market. Most of the PC builds you'll come across claim to have dual-abilities. You know...

    If you're actually WISHING to create your own environment - be aware the cost will likely start out around $4k for a decent system. That's just entry-level because the tangents are excruciatingly complicated! Ever tried to run a motherboard that only has room for 16mb of RAM? No sweat.

    I'm actually referring to the need of intuitive reference : knowing how to apply Logic with real-time solutions. Now i'm sounding like a Tech-Support commercial. Basically you'll need to be able to comprehend and piece together the figurative or likely outcomes based on the components selected.
    You can easily overload a motherboard with Top Shelf Junk & be stuck trying to figure the cause behind a system or OS crash.

    Let say I'm deciding I want to place together a Personal Computer - I want to have all the corners covered. But I PICK the platform - I want a PC that won't require any overclocking because I feel i'm wanting to have a stable supply of current & any possible issues are avoided.
    -Keep in Mind: the more you 'scroll' or integrate new sprites - the SLOWER you must do so -
    The higher the level of RAM's DDR - the HIGHER the drain for the PSU. DDR3 is fantastic & just coming to age for these applications!
    1) Always check your Processor's L2 / L3 Cache's - they're able to 'spread' out the information being sent to the processor - instead of a 1-lane highway - the L2 & L3's will make it a 8-10 lane SUPER FREEWAY with (sometimes) an optional 'direction change'
    2) Don't become a 'cosmetic' buyer - you'll find more stories being told than efforts put into possible new creations!
    3) Everyone is worried on 'expansion slots' - just look at a new GPU - do not spend $400 on new RAM every year when you can have a decent motherboard replacement - the DDR3 (tri-channel) will be around on newer board for at least the next 3-4 years.
    4) ALWAYS have a spare MOBO - something that's less than $75, but capable of at least going to allow your work to be viewed - not necessarily continued - until you REBOOT the issue.

    Let's take a break -
    Hardware will always be led by Software. I cannot say this enough. Having the Most Pricey parts cannot give you the experience you've sought & the distraction is unforgiving.

    You want a minimum (!) of 4 SATA connections - the PC case usually has a couple of fans - but you'll want around 6 - if you can pick the right case. The case is likely the 2nd most cost-affect choice - but it's 10x better than a $600 MOBO.

    Okay so -
    a) motherboard with DDR3 & 1 HDMI port
    b) processor with at least 4mb of L3 cache or 4mb L2 cache (2x) & capable of supporting CUDA - the highest wattage draw recommended is 125w - that's pretty high, average 85-115 is best!
    3) a 500w Power Supply Unit (PSU)

    This is 'The Core' of your system. These are typically going to be from $350-->$700. I would recommend keeping this below $425 prior to any local sales tax.

    Step 2 - Is likely the MOST time consuming as well as the stage where would-be developer's hands are in the air & being said "I QUIT" or "I can't do this!" - that's just slight discomfort. Trust there will be at least 200 hours of tinkering in a program once you're done. Easy.

    Step 3 - Continue to #5 (about 20 lines up)
    5) Your motherboard should have at least 2x PCIe-16 slots for the - CrossFire by Radeon -
    A couple of cards with MULTI-MONITOR support for $240 average is VERY-VERY GOOD. A couple of Radeon R7s at $140 is a STEAL. Remember to grab the 'multi-monitor' connection switch.

    === So with The Core & GPUs - i'm around $400. The MOBO's RAM limit is 32mb & I've found 24mb for $133.
    This is just an example of WHERE of how you can being with your own design or take steps from this one. Keep in mind though I'm using recommendations as I research certain materials, components or elements - to ensure this is BOTH an efficient introduction into just what is NECESSARY to be serious in competing with your self-doubt or with the distractions in today's world. The parts I've found Support CUDA, DirectX12....

    You can continue this build with the PC Case, mouse & keyboard for under $1000 after local taxes.
    I do NOT recommend a Sound Card as you'll find yourself wadding in your excitement - playing the 5 minute demo & lose ALL progress - attempting to 'recreate that spark'. Trust.

    Best of Luck - I'll post more next chance, but I'm either going to wait for a request or maybe another build this time next month - with more INPUT on How I create these Dream Machine(s)!

    Prost

    64Bit
     
sonicdude10
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