SEGA on the JAMMA Show

Discussion in 'Arcade and Supergun' started by PrOfUnD Darkness, Sep 1, 2005.

  1. PrOfUnD Darkness

    PrOfUnD Darkness Familiar Face

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  2. Segafreak_NL

    Segafreak_NL v2.0 New and improved. Site supporter 2012-15

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    Oh yeah! Looking forward to playing these babies :ramen
     
  3. SuperGrafx

    SuperGrafx Guest

    House of the Dead 4 and VF5 have me intrigued.
     
  4. Kotodama

    Kotodama Guest

    Hot. I'm wondering with the Intel/Nvidia setup what would be the likely console do you think these games will be ported too or do you think we'll see some multi-platform action.

    Is it me or the Lindbergh setup seems like the most reasonable Next-gen setup one could make a console off of. :)
     
    Last edited by a moderator: Sep 1, 2005
  5. Johnny

    Johnny Gran Turismo Freak and Site Supporter 2013,2015

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    After Burner looks fantastic!

    Can't wait to play it!!!!
     
  6. neomatrix

    neomatrix Intrepid Member

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    After Burner looks fantastic Cant wait sega make home version
     
  7. neomatrix

    neomatrix Intrepid Member

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    I love to see the sega make home version console of Lindbergh arcade setup {dreamcast 2}
     
  8. Jordanism

    Jordanism Member

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    Yeah a home version seems easy enough... no exotic hardware unlike 360 or PS3, just plain old PC hardware
     
  9. neomatrix

    neomatrix Intrepid Member

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    or better just make the games for pc only for perfect arcade
     
  10. GaijinPunch

    GaijinPunch Lemon Party Organizer and Promoter

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    Sega's booth wasn't all that. It wasn't bad by a stretch, but the most popular game at the show was ESPGaluda II. It consistently had a 45-60 minute wait with 6 cabs, and nobody explaining the game. Very impressive for a sprite-based game in a 3D world. Psi-Phi requires a PHD in physics to play, so they had someone explaining it (a scantily clad girl, nonetheless) at each cab... seemed to take a while, and people still couldn't do shit. The 4 on 4 Gundam game had a nice little 90 minute line, but due to the learning curve, there was an explanation before each go.

    VF5 had a very lame video only. No demo, and not even any in-game footage. THe most noteable change is that Lau is noticeably older (gray hair). The rest... the polycount doesn't look that amazing over the three version of VF4.

    The best things at the Sega booth were:
    Metal Slug 6 and Under Defeat -- neither of them Sega games, but both playable.
     
    Last edited: Sep 5, 2005
  11. Chief Chujo

    Chief Chujo Guest

    Was the new Hokuto No Ken on show at all?
     
  12. GaijinPunch

    GaijinPunch Lemon Party Organizer and Promoter

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    It was on the video screen... I might've gotten it on video, but I can't capture it until I get home (next week). :(
     
  13. Chief Chujo

    Chief Chujo Guest

    Was the sprite animation good? I assumed from screenies and who the developer is that they will be GGX quality. How did the gameplay look?
    Hopefully a PS2 port will be in the works as I doubt I'll be seeing any machines in Australia :(
     
  14. haljordan

    haljordan Spirited Member

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  15. phoremat

    phoremat Guest

    After Burner III OWNZ!!! That game looks GREAT!!!!
     
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