Sega PC enquiries

Discussion in 'Rare and Obscure Gaming' started by Anthaemia., Oct 9, 2011.

  1. Anthaemia.

    Anthaemia. The Original VF3 Fangirl™

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    I can't say that I've got the Sega Puzzle Pack, but since I'm more a collector of Saturn and Dreamcast era titles it's not really of interest to me, anyway.
     
  2. Anthaemia.

    Anthaemia. The Original VF3 Fangirl™

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    I've tentatively added Worldwide Soccer '98 based on the information found at Sega's official Japanese page (http://sega.jp/pc/wws98/), but I'm not sure yet if this was just a localised version of SWWS Championship or a completely separate game. Because of this, I'll consider it the former - unless someone can prove otherwise, that is! Also, it would be great if someone could provide a copy of this rarity for the sake of a comparison... I presume it's technically abandonware by now, yes?
     
  3. VirtuaIceMan

    VirtuaIceMan Rapidly Rising Member

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    I think the 98 edition used Direct3D, whereas the original was DirectDraw, but I'm not sure 98 was released outside of Japan.

    I've uploaded the Orchid Righteous 3D driver disc that contains Sega Rally Direct3D if anyone wants a copy of this curio. Not sure I can post links in here though, PM me if you want to know where to find it (it's a Nero .nrg rip though).
     
  4. Jamtex

    Jamtex Adult Orientated Mahjong Connoisseur

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    Puyo Puyo Tsu (2) (which does exist on the Saturn) was published by Sega in japan...
     
  5. Lum

    Lum Officer at Arms

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    Puyo Puyo Fever is obvious. But that sounds too old for Sega published...
     
    Last edited: Jan 9, 2012
  6. KaL_YoshiKa

    KaL_YoshiKa Commandent Lurker

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  7. VirtuaIceMan

    VirtuaIceMan Rapidly Rising Member

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    I know a bit about that. The Xplosiv budget re-release version was badly made and was missing the CD audio. I contacted them at the time and they sent me a new CD with the audio tracks intact! So the version with no music was simply a production error.
     
  8. Anthaemia.

    Anthaemia. The Original VF3 Fangirl™

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    There was absolutely nothing "deliberate" about the missing audio in Sonic R on the Xplosiv label, and the game certainly wasn't modified to ignore music tracks. From what I can gather on the subject, this problem was caused by a simple mastering error - well, it is a budget label we're talking about. If you're still not convinced, just create a backup of an affected copy with the soundtrack restored... would anyone really be surprised if I told you it (supposedly*) works as expected? Deliberate, indeed!

    *I've not actually tested this myself, but it makes sense the portion of code looking for Red Book data is still present if the patch disabling the need for the disc to be in while playing that's circulating out there allows you to run your own CDs in the background.
     
    Last edited: Jan 9, 2012
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