Sounds good, but who's developing? Hopefully it's got nothing to do with Revo/3, the handling in that was just awful.
Sega Rally 2007 (or whatever it's known as, fucking stupid calling it simply "Sega Rally" in my opinion) is a weird one. I didn't think much of the demo but picked the game up on the cheap at some point and I seem to remember actually enjoying once I got into it. I know the colour balance was horrible, massively over-saturated, but I got some satisfaction out of the game itself.
It's not Sega Rally as in the original or Sega Rally 2. nope, this one is based upon Sega Rally Revo if the rumor is true. Revo wasn't a bad game but it was FAR too hard for it's own good.
It's been a while since I played it, but as I recall my main complaint was that the AI benefited more from the track deformation than the player did, leading to faster times for them after a few laps and the inevitable "stealing the race on the last corner" bullshit. It was a pretty frustrating game... I ended up playing it for 15-20 hours or so, though, so there must've been something. Either that or I was really in the mood for a racer, hard to say.
Actually if they port Sega Racing Classic (basicly Daytona Usa running on 720p) and add leaderboards, custom soundtracks and online ( matchmaking and friend's rooms), i'm sold.
Maybe as a download, but not full price. I mean, it's probably a great game and I'd love to play it, but a simple update doesn't motivate a full price.
Hey, I'd even buy a straight port of the original Daytona as long as they made it D-Pad compatible. I still play the original Saturn game. It just handles so well unlike EVERY other version that came after it. What would be ideal is Sega Classic Racing (Daytona original) and Daytona 2 released on a disc. Give them both network play with score rankings and so on and you have yourself a very good arcade racer!! BUT, it must be D-Pad compatible. Playing arcade racers with an analogue stick just doesn't feel right. I play Ridge Racer 6 on my 360 with the D-Pad. Yakumo