Sega Saturn Emulation

Discussion in 'General Gaming' started by someguy1, Apr 27, 2014.

  1. Unknown-Organization

    Unknown-Organization <B>Site Supporter 2014</B>

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    Yabause is not awful, It does take awhile understand how to use and the settings. I find Yabause better than SSF while SSF feels more complete emulator and stable. I like that the fact Yabause support higher resolution.

    Here my video of Yabause running in HD. My PC spec are 8GB RAM - i5 - Nvidia 680

     
    Last edited by a moderator: May 25, 2015
  2. -=FamilyGuy=-

    -=FamilyGuy=- Site Supporter 2049

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    The higher resolution is a better improvement for 2D games than for 3D ones IMO (see all that polygon waving?).

    e.g. [​IMG]

    But mainly, Yabause is less resource intensive and does the job ok to play casually. SSF is of course closer to the real experience, but you better buy a saturn for that anyway, it's worth it!
     
    Last edited: Apr 29, 2014
  3. Unknown-Organization

    Unknown-Organization <B>Site Supporter 2014</B>

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    Yep like I said three times now. Just get a actual Sega Saturn console. Original poster probably being too cheap.
     
  4. Lastcallhall

    Lastcallhall Rapidly Rising Member

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    Saturn emulation is pretty good for testing homebrew, betas, and the like, without having to resort to modding a Saturn if you want to keep it intact. I've used SSF for the most part, but Yabause looks interesting, if only for the resolution upgrades. Thinking of games like Alpha 3 and UMK3...
     
    Last edited: Apr 29, 2014
  5. la-li-lu-le-lo

    la-li-lu-le-lo ラリルレロ

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    Texture upgrades? Those are 2D games. How can you upgrade "textures" for a 2D game?
     
  6. -=FamilyGuy=-

    -=FamilyGuy=- Site Supporter 2049

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    I"d guess that sprites scaled down so that details/pixels are smaller than the screen raster grid would be enhanced by a better resolution on yabause (i.e. a more fine raster grid). This is how I perceive the screenshot I posted earlier anyway. (Just look at Manjimaru's hair)
     
    Last edited: Apr 29, 2014
  7. Lastcallhall

    Lastcallhall Rapidly Rising Member

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    I was thinking resolution. I misspoke.
     
  8. someguy1

    someguy1 Site Supporter

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    Hey that video looks great, your specs sound good too.
     
  9. Unknown-Organization

    Unknown-Organization <B>Site Supporter 2014</B>

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    polygon waving is normal, it not affecting by emulator. It is Tomb Raider beta Sega saturn

    Thank you :)
     
  10. -=FamilyGuy=-

    -=FamilyGuy=- Site Supporter 2049

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    But it's made more apparent at higher resolution (you see more sharply the errors). Anyway that's the case for ps1 at least.
     
    Last edited: Apr 30, 2014
  11. MrThunderwing

    MrThunderwing Rising Member

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    I would recommend SSF. It's nice and easy to setup and works fine on the cheap-as-chips secondhand dual core AMD PC I purchased awhile back (with 4 GB RAM and NVIDIA GeForce 9600 GT). Here's a video of it in action on my other PC (a core i5 with 8 GB RAM and NVIDIA GeForce GT530), the extra processing power is needed to run it full speed and video capture at the same time. The odd pixelated moments you can see in this were added by YouTube after processing the video and aren't from the emulator itself.

     
    Last edited by a moderator: May 25, 2015
  12. DSwizzy145

    DSwizzy145 Well Known Member

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    Couldn't you run your own bought Sega Saturn games and pop it on the disc drive & then play it via SSF or Yabause emulator right?
     
  13. Unknown-Organization

    Unknown-Organization <B>Site Supporter 2014</B>

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  14. la-li-lu-le-lo

    la-li-lu-le-lo ラリルレロ

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    Yes, this is possible, with SSF at least. I'm not sure about Yabause, but I'm guessing that would work as well. In fact, this is possible with most emulators for consoles that use CD or DVD-based discs. It's not possible (for the most part) with consoles like the Gamecube or the Dreamcast, because their discs can't be read by a normal DVD drive.
     
  15. MrThunderwing

    MrThunderwing Rising Member

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    In the above video I'm using my original actual Panzer Dragoon Zwei disc that I bought back in the 90's. If I recall correctly, SSF doesn't have the built-in ability to run an ISO image straight from your hard drive, unlike other emulators such as Pcsx2, DEMUL or Dolphin. You can mount an ISO using a virtual drive, like virtual clone drive, but when I tried doing this I ran into issues with SSF, such as music not playing in the background or games just not loading at all. If I loaded the actual physical copy of the game though, using the PC's optical drive, it would work properly every time.
     
  16. DSwizzy145

    DSwizzy145 Well Known Member

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    Oh okay, I was just double checking just to make sure because i'd found the option to doing so in the "File" tab on the emulator. Thanks! :) and also does the games via disc during gameplay plays better than the ISO versions itself or it's just the same result?
     
  17. nyder

    nyder Rising Member

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    I'm pretty sure it's because they can tell the CD/DVD drive to play the music without having to use the cpu to decode it. When you use an ISO, some extra overhead gets going, so it either throws the timing off, or just doesn't seem to play. That is my guess.
     
  18. Vosse

    Vosse Well Known Member

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    Polygon waving also exists on the PS1.

    Because neither console has a Z-buffer.
     
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