SGI Ultra64 video

Discussion in 'Nintendo Game Development' started by jollyroger, Dec 12, 2008.

  1. jollyroger

    jollyroger Gutsy Member

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  2. kammedo

    kammedo and the lost N64 Hardware Docs

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    Wow. Thanks for sharing! :D
     
  3. babu

    babu Mamihlapinatapai

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    very much appreciated :D
     
  4. retro

    retro Resigned from mod duty 15 March 2018

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    That's very nice to see! Thanks for taking the time to make the video :)
     
  5. Ed the Nerd

    Ed the Nerd <B>Site Supporter 2014</B>

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    Awesome!
    Thanks for sharing man!
     
  6. Barc0de

    Barc0de Mythical Member from Time Immemorial

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    thanks for sharing=)

    I noticed that you're running mainly first-generation n64 titles. Would a game like Conker's Bad Fur Day run appropriately on the Indy+U64 board?
     
  7. jollyroger

    jollyroger Gutsy Member

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    I am afraid the Conker's ROM is too large to fit into the U64 dev-board RAM (which emulates the cartridge ROM), which is limited to 128Mbit.
    This is the reason I could only try running early games, their size is the main limitation.

    Jollyroger
     
  8. Gilgamesh

    Gilgamesh <B>Site Supporter 2014</B><BR><B>Whole Month Spons

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    Hi,


    Is it possible to have photos to compare similarities and differences between

    architectures of SGI Ultra64 and Nintendo64?


    Thanks
     
  9. kammedo

    kammedo and the lost N64 Hardware Docs

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    The main differences are :

    a) on-board RAM vs Cart
    b) GIO interface
    c) joypad connectors
     
  10. Barc0de

    Barc0de Mythical Member from Time Immemorial

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    can you retrofit more than 128mbit of RAM then?
     
  11. retro

    retro Resigned from mod duty 15 March 2018

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    There are a number of photos of the hardware available on the net ;-)
     
  12. jollyroger

    jollyroger Gutsy Member

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    given that the ROM loader tries to load the ROM regardless of its size, perhaps it is possible to fit larger RAM modules.
    I guess it's up to the memory controller on the board, the GIO driver that allocates the virtual address space for the board RAM to be accessible by the Indy, and the two FPGAs that physically emulate the ROM using the DRAM modules on the board.

    JR
     
  13. kammedo

    kammedo and the lost N64 Hardware Docs

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    Hi Gilga,
    i have a hi-res scan of the u64 board on the YnT site (~50 MB):

    http://www.yntproject.net/index.php?section=docs
     
  14. Gilgamesh

    Gilgamesh <B>Site Supporter 2014</B><BR><B>Whole Month Spons

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    Hi Kammedo,


    Thank you very much

    :thumbsup:
     
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