Silverbull's Kermit videos on youtube

Discussion in 'Sony Programming and Development' started by l_oliveira, May 28, 2010.

  1. ness151

    ness151 Member

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    I wish I had a way for this to autoboot alongside my boot method, as if I leave my trigger disc in, it autoboots that instead (once I boot the hacked osdsys file.)
     
  2. Mugi

    Mugi Site Supporter 2013,2014,2015

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    i would be surprsied to see it having a list of sort it compares to whatever it attempts to boot. Wouldn't something like this prevent it from booting even legitimate games/apps/whatever that were coded after this said list was created ?

    no idea really, but atleast to my common sense, that sounds about right :p

    in either case, it was more like a silly idea i continued pursuing for years to try and turn that thing into a hdloader of sorts, i eventually tossed in the towel for it though, as i utterly failed to get into the insides of the navi disk :(
     
  3. Elijah

    Elijah Intrepid Member

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    Great work. By the way, will a 4-pin Firewire to USB cable work for communication between the PS2 and a PC? I don't have a Firewire port on my PC. My PS2 is a v3, and I intend to connect the Firewire end to the PS2's Firewire port, and the USB end to my PC's USB port.
     
    Last edited: Jun 21, 2010
  4. l_oliveira

    l_oliveira Officer at Arms

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    Might work, but honestly I don't know if it will. I have two firewire ports on my PC. One from the Creative sound card and another from the motherboard. I keep the sound card one disabled as it's quite unstable (poor driver coding) and use the Texas Instruments based port on the motherboard.

    Since the Creative card is an old Audigy2 with the front panel I use the firewire port on the soundcard front panel, but connected to the motherboard instead. Great seup for quick plugging. :thumbsup:
     
  5. mstram

    mstram Newly Registered

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    Will Kermit work with an emulator ? Either ePSXe or pcsx2 ?

    If so, is it downloadable somewhere ?
     
  6. l_oliveira

    l_oliveira Officer at Arms

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    It would likely work but I don't think you would be able to connect the Kermit PC client to the emulated PS2 due to how the PS2 link function work:

    RS232C (EE-SIO) or iLINK. Neither are supported/emulated by current emulators.
     
  7. sp193

    sp193 Site Soldier

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    Do those emulators even emulate the debugging exceptions (especially the level 2 exceptions)? DECI2 requires that, as well as SIF2 for communication between the EE and IOP (otherwise Kermit can only work with the EE).
     
    Last edited: Apr 4, 2015
  8. l_oliveira

    l_oliveira Officer at Arms

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    I never really tried KERMIT on PCSX2 so I don't know what would happen. Even if it works, you can't probe the effects since you can't talk to the emulated PS2...
     
  9. psydefx

    psydefx Peppy Member

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    Last edited: Oct 31, 2016
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