I'm surprised that there's not an article about Sister Sonic at Unseen64. For those who don't know Sister Sonic is a canelled platform/rpg for Sega CD from Sega and Falcom which it would be a reworked version of Popful Mail (originally released for NEC PC from Falcom few years before the Sega CD version) with characters from Sonic the Hedgehog universe and Sonic's lost sister as the main character. Fortunately the project was cancelled due to a large fan campaign which of course it was against this stupit idea and instead Sega released Popful Mail in Japan and Working Design localised it in America making it more difficult (as they usually do in many other games).
Personally writing about a game reskin isn't that interesteing. Also to my best knowledge images or artworks with the Sonic universe characters never surfaced on magazines (at least I don't remember them in the EGM article I've seen many years ago).
This. Also it's one of those games that were cancelled for a good reason. Popful Mail is a good game as it is, without stupid Sonic reskin, just like tons of famicom hacks.
While the plot is almost the same in the 5 Popful Mail games, it's often seen as a series of 3 games. The 3 NEC versions (PC88, PC98 and Super CD-ROM) are more or less the same game. The Mega-CD Version was one of the games labeled Sega Falcom, though the japanese back cover explicitly said the game was (re)programmed by Sega. It also says computer designed by Sega Falcom. The Super Famicom version is the last version. So, it wasn't just a reskin. Since it was a Sonic game, if a magazine had published a screenshot of this version, it would have been on the web for years.
Super Mario Bros. 2 was a localization. Sister Sonic was a different game with a change of licence during the development, just like KikiKai Kai which became Heavenly Guardian on Wii.
Αctually Kikikai became Heavenly Guardian for license reason. Super Mario Bros 2 was a localized reskin, just like it happened with Tetris Attack for SNES which is a localized, reskined version of Panel de Pon for Super Famicom (which of course I prefer over Tetris Attack which it doesn't anything to do with Tetris).
Wow, what a downright stupid idea. Sonic's long lost sister? You have to ask yourself sometimes. What if this had come out... Hilarious
It would've sold enough copies to break even, the world would continue to turn and a niche community would mock it.
Yeah, it would have sold, certainly in Japan at least. Recent Sonic games would also include Sonic's sister. Wonder what her name would have been. Sonac? Or perhaps Sony
Vetus > Indeed. Sonic + Mega-CD + Japan + 1993-94 = I would say 100000 max. Maybe the fact it was an unofficial Popful Mail would have helped sales. I've never seen any interview about this version. I'm curious to know Yuji Naka's opinion since he wasn't inclined to let other people make Sonic games.
I wrote the Sister Sonic article at Sonic Retro which was probably the basis for the Sister Sonic section on the Popful Mail page on wikipedia. If you wanna see the magazines I got my info from they are on the Sister Sonic article on the Sonic Retro wiki. Anyway I doubt Unseen 64 could make much of an article on it. Usually they have screenshots and the magazine scans at Sonic Retro wouldn't work cause Unseen 64 scale down and blur pictures they upload. a blurry small magazine article won't be a good source for the article.