SNES CD-ROM suppression reasons?

Discussion in 'General Gaming' started by kammedo, Apr 23, 2007.

  1. Barc0de

    Barc0de Mythical Member from Time Immemorial

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    I don't own a system cart, but I don't think it enclosed a super-FX class component in it.

    Argonaut and their technology had no involvment in the SNES-CD projects. Companies operate "chinese walls" within their corporate structure and rarely do projects intersect.
     
  2. karsten

    karsten Member of The Cult Of Kefka

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    how to say it? it was something like final for the first failure attempt :D you know ninty made lots of attempts with philips, sony and even both of them at the same time :)
     
  3. Shadowlayer

    Shadowlayer KEEPIN' I.T. REAL!!

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    Yeah I know, but I thought that the ND was a must in every version of the SnesCD, since nintendo was very worried about piracy, specially if you look at the results of the FDS...
     
  4. Taucias

    Taucias Site Supporter 2014,2015

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    Even the SuperFx2 was amazingly powerful for 2D effects - Yoshi's Island :love:
     
  5. MottZilla

    MottZilla Champion of the Forum

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    True it was pretty amazing. So even if it did just have a SuperFX 2 slapped in there, more games that used SFX technology would have been great. But my point is since it would be part of an expensive add-on to begin with, you could afford to spend more to have a more powerful enhancement there as they only need to buy 1 of these rather than 1 within each game that needs it.
     
  6. Barc0de

    Barc0de Mythical Member from Time Immemorial

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    the super fx 2 technology is not different from the super fx. it just has more memory addressing, more pins out of the chip and a 21mhz clock-speed instead of the 10Mhz division done on chip previously from what i recall. Overally it's the same piece of hardware and its binary compatible. I wonder if anyone has tried Star Fox on a super-fx2 chip.
     
    Last edited: Apr 26, 2007
  7. Shadowlayer

    Shadowlayer KEEPIN' I.T. REAL!!

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    You know, I always had the impression that the S&K lockon cart was (originally) meant to be the SVP addon that some people said it was going to be used with many games after VR, but got scrapped.

    Dunno but looking at it it feels like it was going to be something else...
     
  8. MottZilla

    MottZilla Champion of the Forum

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    Yes, indeed, the Super FX in all its incarnations are the same except for clocking and addressing from everything I've ever seen.
     
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