SNES copiers, which one?

Discussion in 'Nintendo Game Development' started by RaZiel, Nov 20, 2008.

  1. RaZiel

    RaZiel Enthusiastic Member

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    So I am looking at some copiers but I am not sure which one I should get as there isn't much info so I will list my choices and let me know which you would choose and why please.

    Boxed Super Pro Fighter Q 24M

    Gamars Super Disk FC-301 48M
    Game Doctor SFIII (Gives RAM test error but can get some RAM)
    Super Wild Card SMS3201 24M (Hinge broken. Power supply not needed.)
    Super Pro Fighter Q 24mb
    MGH SNES/Genesis 16mb copier (SNES adaptor only)
    MGH SNES/Genesis 16mb copier (SNES adaptor only), no disk drive [I can get this cheap, it is a standard PC 3.5 floppy correct?]
    Game Doctor SF III 32mb SNES/SFC copier with instruction manual

    I think I am going to get the last one, but the Gammars 48M of RAM looks appealing. Any comments would be great.
     
  2. Calpis

    Calpis Champion of the Forum

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    The Gamars is the most capable of the bunch, but I don't think it retains multiple games like the Game Doctor, just one. Gamars also don't necessarily have English menus, which is a concern for some people. It also has a native format it backs up games into, which will put off more people.

    All of the other units work similarly, and none of the units except possibly the Gamars support SRAM limiting, which will mean you have to crack protected games. Despite the fact that it doesn't have SRAM limiting, the GDSF3 is the most advanced, since it can retain 4 games at once, and do some technical things, but you may not enjoy cracking, converting and splitting games for it.

    For convenience's sake if you aren't very technical, the Super Pro Fighter Q would be an OK unit. It's almost identical to the SWC, but is cheaper and is guaranteed to be easily upgradeable to 32M without PCB modifications. If it's not the SPFQ+ model, it won't have built in real-time save, but RTS on any unit isn't reliable anyway. Pro Fighters use a file format very similar to the Wild Card, so it's the least painful to use along with SWC since a lot of small games will just work without conversion. For all units though you should use uCON64 to get a proper header.

    uCON64 doesn't have Gamars header support, but the Gamars will load other formats. How well in terms of the SRAM limiting, HiROM, DSP etc I don't know.

    The MGH is the least powerful in the list as it can barely backup any games, nor playback HiROM games without a HiROM adapter, and it plays few of those without special programs loaded before the each game to control the adapter.
     
    Last edited: Nov 22, 2008
  3. RaZiel

    RaZiel Enthusiastic Member

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    Thanks for the info as it makes my choice easier. Also that would mean that the RAM for the GDSF3 would work for the Super Pro Fighter Q? If so I can get a RAM module for $15 more and would probably be best for me. If not tototek has a 64 mb for $90 which is not bad but don't have the cash for that ATM.
     
    Last edited: Nov 22, 2008
  4. Calpis

    Calpis Champion of the Forum

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    No, they use very different RAM modules, not to mention the Pro Fighter only supports 32M. The only copier you listed that supports more is the Gamars. Every copier company uses their own proprietary modules, though related companies such as CCL and FFE share the same module for a few copiers.
     
    Last edited: Nov 23, 2008
  5. RaZiel

    RaZiel Enthusiastic Member

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    How about a UFO Super Drive Pro 6 Hyper Version. Anyone heard of one of these? I got a chance to get a great deal on this but can't find much info on it anywhere.

     
  6. Calpis

    Calpis Champion of the Forum

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    UFO 6s are very old and not as capable as a GDSF3/SPFQ/SWC. If the 48M of the Gamars isn't a big deal to you, you should just go with the GDSF3.
     
  7. RaZiel

    RaZiel Enthusiastic Member

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    Well if that is the case I am just going to save my money to buy the GDSF7 64mb and the 64mb RAM add-on. This way there shouldn't be any problems playing the English translations, which is the main reason I want one. Thanks for your help, was trying to get a flash cart but they are hard to obtain. Since emulation has gotten so good I see more and more of these everyday. At least that is my opinion.
     
    Last edited: Nov 23, 2008
  8. ince

    ince Spirited Member

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    i have a swc 24mb and gdsf7 64mb both are good. if you are in the uk give me a shout i would pass one on quite cheaply so you could give it a test etc
     
  9. RaZiel

    RaZiel Enthusiastic Member

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    Thanks I am in the US though. I got a that UFO with like 100 diskette's already loaded for $20 as it didn't have a PSU. It will hold me over till week after next when I order the GDF764mb and the 64mb RAM upgrade. If you need a spot to buy a RAM upgrade to bring it to 128 let me know. It is only $30 shipped and a great investment if you ask me.
     
  10. ince

    ince Spirited Member

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    thanks but i have a GDF7 as well. i originally bought the swc from ebay and it was sold are 32mb but only games up to 24mb seem to work so i think the other 8mb might be corrupt in some way
     
  11. RaZiel

    RaZiel Enthusiastic Member

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    Oh no I was just letting you know what I had for now and was wondering if you wanted the 64mb upgrade card for your S7 to bring it up to 128mb as it allows all ROM's from just one diskette. It was a good deal and it allows me to save some money for my daughter's Christmas. I just got a mini snes with Secret of Mana and Killer Instinct for $20. :dance:I just wanted some games to play since I am up to my knee in snow and there is no source for retro games here so a copier is my best bet. Besides with this crummy 3G internet I can't really d/l much more than ROM's.

    As for the SWC everyone I know that has the 32mb version can only use 24mb of it. Not sure why that would happen to each unit. I will just save my dough and once the new year rolls around I will get a SF7 64mb w/ a 64mb Ram upgrade. They ar eonly $120 for both which isn't to bad. Besides it will allow me to play all the English translations withonly one diskette. The whole idea of 3 floppies for one little game is kinda a turn off. I will deal with it on the UFO I got till I can et another.


    As for the SWC isn't there a mod that can be done to add a HDD and/or 2 CF cards. I couldn't find any info on that as I was going to just try to get one of those but can't find one pre-modded or any info on how to do this mod. Which do you prefer BTW? Your SWC or your SF7?
     
    Last edited: Nov 25, 2008
  12. Alchy

    Alchy Illustrious Member

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    UCON64 via parallel, problem solved.

    The Super Wild Card DX2 supported Zip disks and an external HDD (both via parallel). With an IDE-CF adapter a CF solution should be possible, although I'm fairly certain the HDD needed to be formatted to FAT16, 2GB max, so the CF would need to be the same. I don't believe any previous model supported these interfaces, possibly the DX but I don't think so. Calpis will no doubt have the answers.
     
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