SNES Dust Flap and NTSC Cartridge cut out.

Discussion in 'Modding and Hacking - Consoles and Electronics' started by PIXeL92, Mar 10, 2013.

  1. PIXeL92

    PIXeL92 Spirited Member

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    So I mod PAL SNESs to take the NTSC games and I do the expansion of the slot by hand, so it can come out well or can come out wonky, has anyone got a template I can use ?

    Also how would I make a new dust flap so it covers the whole slot and not leaving gaps either side.

    Cheers in advance.
     
  2. Zer0-2k11

    Zer0-2k11 Site Supporter 2012,2013,2014,2015

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    best idea i could think of is, use a dremel tool (Rotary tool) and use a sanding bit. Have a US SNES cart on hand and test periodically to make sure it fits and try your best to make it even.

    Hope this helps
     
    Last edited: Mar 10, 2013
  3. EducatedFoetus

    EducatedFoetus Rapidly Rising Member

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    Whilst on the subject of PAL Snes modding... Can anyone clear up something for me please?

    Basically, i am getting a PAL Snes soon along with an NTSC copy of Super Metroid (to avoid the fabled physics issues i've read about). I am also carrying out the 60hz/region lock removal mod. Can i play an NTSC cart on my modded PAL SNES, at 60hz?
     
  4. Kaicer

    Kaicer Site Supporter 2014

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    The mod of the pal for fit in US cart is easy just take out the top cover put a US cart on the slot and measure both sides and then mark those measures on the top cover. Then put the us cart on the top cover and trace the rectangle and use a rotary tool to cut it out. The making the flaps is the problem maybe is easier if you find a us snes dust flat and modified it to fit the new cut out.
     
    Last edited: Mar 11, 2013
  5. ApolloBoy

    ApolloBoy Gutsy Member

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    You'll need to modify the actual slot in the top half of the case in addition to the top gray-colored piece. Found that out the hard way when I did the same mod to my Super Fami.
     
  6. MottZilla

    MottZilla Champion of the Forum

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    You should definitely play any NTSC carts at 60hz if possible. If your region mod changes the NTSC/PAL bit returned by the PPU the software will think the system is NTSC, and if the system is running at the 60hz frequency it should run NTSC software correctly I think.
     
  7. EducatedFoetus

    EducatedFoetus Rapidly Rising Member

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    I'm gonna follow the Mmmonkey guide here: http://www.mmmonkey.co.uk/snes-5060hz-switch-with-lockout-switch/

    So i assume it does what you're saying? I just wanna play Super Metroid the proper way, full speed ;D Seems like an easy enough mod to carry out. As well as the modification of the dust flaps/cart slot. Better to take the whole thing apart first i gather; don't want a load of plastic crap inside now do we!
     
  8. reprep

    reprep Gutsy Member

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    some games like super mario rpg etc won't work. and some pal games will require you to start your snes in 50 hz., you can then switch to 60 hz.

    i have my snes permanently modded to 60 hz and region-lock is disabled. for example super mario all stars cartridge don't work and displays error message as it checks the refresh rate at boot. though the same game can be played via SD2SNES as it overrides all these kind of checks so i can enjoy my switchless SNES with 60 hz glory.

    this page will give you some more info:

    http://homepage.ntlworld.com/david.kelly4/snesPAL60Hz.htm
     
  9. Lum

    Lum Officer at Arms

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    Hence why I'm not all that fond of permanent and switchless mods. Being able to switch seamlessly while running has its uses. :love_heart:
     
  10. reprep

    reprep Gutsy Member

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    not a much problem as i already have a SD2SNES which overrides all region-hertz checks. plus the fact that i bought the console for about 30$ premodded and it is not urine yellow. :)

    though i agree, switches are way to go, or a more sophisticated solution like supercic.
     
  11. Lum

    Lum Officer at Arms

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    Yeah but overriding checks means you still won't be able to correctly play 50hz optimized games.
    Of course at that price range it's not so bad.
     
    Last edited: Mar 11, 2013
  12. reprep

    reprep Gutsy Member

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    agreed. i won't be able to play 50 hz optimized PAL exclusive games. though i don't think there is a lot.
     
  13. RetroSwim

    RetroSwim <B>Site Supporter 2013</B><BR><B>Site Supporter 20

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    I think that at least some SNES games are refresh-rate-independent?

    When I play Chrono Trigger or Link to the Past, it doesn't seem to care whether the console is in 50Hz or 60Hz mode, the gameplay and music speed is seemingly unaffected, the only difference is whether or not the screen is filled at the top and bottom.
     
  14. PIXeL92

    PIXeL92 Spirited Member

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    Cheers for the help, I have a dremel drill, that is what I have been using but I will make measurements next time, also my console plays constant 60hz, it boots into 50hz mode for about 2 seconds and then goes into 60hz, so mario all stars works.
     
  15. MangledLeg

    MangledLeg Peppy Member

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    The above tricks will work for most software. Where those won't work on heavily protected games, you'll need a SuperCIC chip and wire that up. I'm about to do the same thing, but I'm planning on keeping a manual switch for the refresh rate and let the SuperCIC take care of the security chip side of things (so I'll remove the security chip disable switch and let the SuperCIC take care of it). This way I can run Super Mario RPG if I decide to grab a cart down the road, along with Hoshi no Kirby 3 and Street Fighter Zero 2 that I recently-ish grabbed from Japan on my PAL machine.

    Pretty sure PAL Super Metroid runs nicely when forced into 60hz - you need to boot it in 50hz then swap to 60hz once it hits the title screen. That's what I did the last time I played through it.
     
  16. Lum

    Lum Officer at Arms

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    Do any SNES games detect the speed at boot to select which optimizations they'll use?

    Sonic 3 has something of the sort IIRC.
     
  17. reprep

    reprep Gutsy Member

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    i really don't think so. unlike sega genesis/mega drive there aren't any region-free games on SNES afaik. so it would be meaningless for a game to consider it will be run on a different refresh rate than its intended refresh rate and take action depending on this.

    also i never heard such a thing on net. though it would be really interesting if there is such a game.
     
  18. HEX1GON

    HEX1GON FREEZE! Scumbag

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  19. Bad_Ad84

    Bad_Ad84 The Tick

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    This isnt the first time you have said this. The switchless mods can switch seamlessly while running too, its no different - other than you dont need to damage the case to fit a switch.

    Infact, the supercic will start a pal game at 50hz and then switch to 60hz automatically if you leave it in 60hz mode so it can bypass that check.

    The only switchless mod that cant work while running is the saturn/mega drive region mod. But you need to reboot even if you are using switches - so again, its no different.

    If you dont understand how something works, you shouldnt be commenting on which is better (especially when the reasoning is wrong) =/
     
    Last edited: Mar 12, 2013
  20. Lum

    Lum Officer at Arms

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    Then I'll happily take being "wrong" in your book as a badge of honor. :)
     
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