SNES games with frequency detection?

Discussion in 'Modding and Hacking - Consoles and Electronics' started by jaskamakkara, Aug 31, 2016.

  1. jaskamakkara

    jaskamakkara Tinkering in the dark

    Joined:
    Aug 22, 2013
    Messages:
    140
    Likes Received:
    5
    Hi,

    Does anyone know of a resource online that lists the types of copy protection present on different SNES/SFC games? I'm most interested in knowing about which games have a 50/60Hz check that would prevent reproductions of such games playing in an unmodified console - even with a modified CIC in the cartridge itself.

    Thanks for any help.
     
  2. Pikmin

    Pikmin Resolute Member

    Joined:
    Dec 23, 2009
    Messages:
    935
    Likes Received:
    95
    jaskamakkara likes this.
  3. jaskamakkara

    jaskamakkara Tinkering in the dark

    Joined:
    Aug 22, 2013
    Messages:
    140
    Likes Received:
    5
    That's exactly what I was looking for, thanks very much :)

    So according to that page (and the uCon64 ReadMe), those roms can be fixed by simply opening them in uCon64 with the -f argument? Seems easy!
     
  4. Pikmin

    Pikmin Resolute Member

    Joined:
    Dec 23, 2009
    Messages:
    935
    Likes Received:
    95
    That's what I've been testing yeah :) Still a long way to go.
    It depends on the translation too. For example Seiken Densetsu 3 English is not protected while Japanese game is. Clock Tower English retains the protection if I remember correctly
     
  5. jaskamakkara

    jaskamakkara Tinkering in the dark

    Joined:
    Aug 22, 2013
    Messages:
    140
    Likes Received:
    5
    OK, thanks for the info!
     
sonicdude10
Draft saved Draft deleted
Insert every image as a...
  1.  0%

Share This Page