Most of you know this gadget: It's named a Genesis to SNES adapter, but truly, is a little Genesis into a cartridge that uses the electrical capabilities of the SNES and map the controllers. I think, it's possible the opposite: SNES in Genesis?Nobody manufactures it?
http://www.stoneagegamer.com/retrogen.html It's definitely for playing Genesis games on SNES and not the other way around. There's a similar device for playing Game Boy Advance games on SNES as well. They both have A/V out on the carts and don't pass video through the SNES.
I have no idea how RetroGEN works myself, but as a fast thought, the Genesis couldn't do most of SNES' graphical operations, neither display all colors of a SNES game on screen.
all is basicly is. i think its basicly like a cutdown genesis3 shoved into a snes cart. it uses the power from the snes to power it
It's more or less a system on a chip Genesis clone that uses the SNES for power and controller inputs. So you were very close.
if we can shrink down a megadrive that mutch. why not produce like a pocket MD? 1 port for your controller. an HDMI out. and like an SD card EDIT: oh wait. i forgot about emulation. my point is invalid
I can't see the problem. In the same way Sega 32x gives 32 bit gaming possibility, and Mega CD improves sound and other features, the adapter could offer the needed missing capacities itself.
Yus is asking if there's an adapter to play SNES games on a Genesis in the same way as that cartridge, in which case, there currently isn't. AFAIK, there isn't as much of a demand for that, plus it might be harder to fit a SNES clone into a Genesis cartridge form factor. Other issues I can think of are the amount of buttons available on some Genesis controllers and maybe it's just overall too much effort to make.
Do any of the hardware guys around here happen to know how this adapter pulls controller input through the cartridge slot?
Well, controller input is translated through the ROM chip and then passed onto the cartridge slot, for games to read. So, I assume the adapter has some code which listens for inputs and has some code to make it work for the adapter. How it does that is probably through taking the byte data (0x00000000 to 0xffffffff) and reads the input from the ROM's output and translates the bytes into code for the Genesis. This is just my own assumption though, but I imagine I'm not far off if this isn't correct.
Retro-bit asks in Facebook what new products we would like! https://m.facebook.com/story.php?story_fbid=10154012064134588&substory_index=0&id=226027309587 Please help asking for a SNES to Genesis adapter.