Does anyone know what the name of the adapter being used in this video: http://www.youtube.com/watch?v=8E5CXjFSxng I realize I could just modify a Game Genie, but I like the way this looks better. Plus, some games won't work on a Game Genie. It does have to be exactly like the one in the video, but something like this would be cool. The reason I want this thing is because I want to play SNES games over RGB, and because I like the way the Japanese SFC looks better than the American version that outputs RGB. Plus, my SNES is broken (the one that outputs RGB), and the other one is an SNES Jr. (or whatever they're called) which doesn't output RGB. I do, however, have a Super Famicom. I could get a new SNES, but that would probably cost more than an adapter like this and it wouldn't look as good. You get the point.
It was just called a 'bridge adaptor', nothing fancy. I think Honeybee were the manufacturer, used to see dozens of them here in the UK back in the early/mid 90's but like everything else now they've dried up, either binned or buried away in the backs of drawers and cupboards somewhere.
Its not really a lot of work, but if you aren't very good at soldering then that's the deal breaker I'm actually looking for a SNES jr to import to the UK - they look much better than the original US snes and even better than the SFC/PAL snes in my opinion.
I found this over at neo-geo.com. http://www.neo-geo.com/forums/showthread.php?222380-Multiformat-clearout It looks like what your looking for.
I had one back in the day. We just use to call it a Honey Bee Adaptor. I've seen them here in Japan from time to time.
Yeah, I also saw one that says "Honey Bee" on it, and it's a nice shape. I'll probably get one of those 2 at some point, but it'll have to wait.
If you in the U.S. like me I would say get a super adapter like I use on my super famicom to play my snes games on it. However if your in europe I'm not sure exactly what to recommend.
Yeah, I'm in the US. Where can one get a super adapter? I've looked around and haven't been able to find anything on it.
It's just a generic NTSC bridge adaptor, insert that into the machine and put the game on top. There were thousands of these way back when but few and far between now. A thing to note though is that they don't run all software because of region locks etc.
No, it's for NTSC machines only, JPN - USA and vice-versa, that's why I said at the beginning of my post: That's why it's called a bridge adaptor, it just acts as a piggy-back between the host machine and whatever software you're trying to run on whichever NTSC machine. You have to remember that these came out early on in the SNES's life, not all games had region lockouts on them as at first Nintendo thought that the different shape of the actual carts would be enough to deter people from trying to run import software.
This is the one I have in my box of bits. Cart from your consoles correct region goes in slot A and game you want to play goes in slot b.
That's another Honeybee converter. Not as good as the later Datel Action Replay Pros but still a pretty good piece of kit nonetheless. The only trouble with these non-programmable converters is that some later games, like Donkey Kong Country for instance, need a code to run on consoles it's not meant for because the cart recognizes that there's something between it and the machine.
all this adapter does is route pins. So the console sees the CIC of the correct region cart, but the data of the game you want to play. edit:
Remember that adapters which only bypass the lockout chip, even if they connect all pins to support Super FX type games, will still fail the 50hz/60hz check some games use. Say for instance my adapter would play Star Fox US perfectly on a Super Famicom. But halt with an error message for Pop N Twinbee PAL. I doubt you'll find much here. SNES import adapters of any type are much more common in Europe.
Yeah, I don't even use that adapter. I just replaced the CIC with the supercic pic replacement - which plays everything. Metroid is another that uses that check if memory serves.