I bought some of the 3D capable games off PSN when I almost had a 32" for mine but after reading the reviews of some serious ghosting I declined in the end so I'm stuck with the games
I used it on a Panasonic 3D plasma, no ghosting at all. The ghosting is all dependent on which 3D TV you get - as is the 3D effect.
Pain (which has a shitload of DLC grr.. gotta catch em all!) and Super Stardust HD supported 3D long before GT5 even released so that will be a yes
Here's a list with all 3D games available or announced : http://en.wikipedia.org/wiki/List_of_3D_PlayStation_3_games
The ghosting is caused by the use of passive (as in, pseudo-sunglasses) 3D. Not a problem on the, admittedly more expensive, Active 3D systems such as the one Panasonic use (with the slightly annoying flickery LCD glasses). No comment on 3D itself - if you're interested in getting it there's no point speaking my thoughts on the topic.
I've tried it on a Sony HX801 LED Tv. It's ok. My biggest issue is the screen gets too dark. Of the 3 games I've tried out GT5 is the worse (the effect is so minumul), Stardust is great as the planet really feels like it's 3d but at the same time it makes the game harder since you keep focusing to the center of the screen and no the whole screen. Motorstorm Rift was great and makes me wish more racers patched in 3D.
OK, quick & dirty science here - I'll try and be as non-technical as I can (sorry to knowledgeable scientists - please humour me): Passive 3D uses a thing called polarisation light in order to work, which is basically the rotation of the light waves. The passive glasses use special filters in order to block out light coming in that is rotated in a certain way. In order to make it so when you rotate your head the magic isn't lost, 3D glasses use a special kind of polarisation (called circular or radial polarisation). Due to this circular polarisation, there is a mild crossover between the left and right eyes which is most noticeable on things with high contrast - you notice a fuzziness around bright things on dark backgrounds, even in the cinema surroundings. In fact, guidelines for 3D content state specifically to avoid high-contrast in 3D content due to it causing 'crosstalk' between the eyes, but many companies ignore this advice. Of course, this isn't helped if, for example, you DO have issues with response time. However, ghosting in that respect would be noticeable if you were watching in 2D *or* 3D, not just 3D. -- I concur with what subbie said. From what I've experienced, the situation is that if you're playing a game your eyes flick about on, the 3D will be lost. On any game that uses 3D properly, you'll stop noticing it after 10 minutes and wonder 'why am I wearing these glasses?'. On games where the 3D is constantly noticeable, you'll find your eyes may feel tired sooner than playing a 2D game. Honestly, from what I've experienced I'm going to hold off on purchasing. Whilst 3D claims to be the future and all, I'm waiting until it becomes less of an inconvenience and having to pay top bucks to get something sub-par.
I think the TV I was looking at had no problem with the glasses. It was just a shit ms response time that would have been disgraceful for 2D let alone 3D. It was one of the first Samsung LCD models to go on sale and I had the £800 to pay for it. Added to cart, about to click buy, checked ms response and reviews and thought fuck it no thanks
I thought that polarisation was "clean", I had no idea it was flawed like that. Thanks for the explanation. I wonder if the 3DS screen tech can be scaled up to a decent size.
I wouldn't bother with ANY 3D TV at the moment. Toshiba already have a 60" glasses free 3D prototype ready to go in to production plus real 3D holographic TVs are said to be ready for 2016. So if you recently bought a lovelg HD TV I see no reason for upgrading right now. Oh and there's Super HD which the BBC and NHK did a live broadcast with late 2010. The current 3D is just a fad. I'm waiting.
I've never noticed cross-talk in 3D movies I've seen at the theater, and those are polarized passive glasses, aren't they?
I didn't notice any of the previously mentioned problems in polarized-3D theatre settings, though I did think it was pretty annoying overall. I think that was the size of the screen or something.
I would say wait till 3d tv's become glass free. As for ps3 games in 3d, I tried it out at the sony store and can say it's a nice experience when done right, but not enough games to support it. Motor storm was a blast to play in 3d,wipeout was nice, but again I would say wait till glass free 3d tv's become standard. Now if you have to get a 3d tv now, the best one I recommend is panasonic 3d tv, it works good at all angles and is a lot cleaner and sharper then sony offering (sony tv sometimes has this cardboard cut out effect).
Word. I tried this 3d gimmick at the Brasil Game Show and at one of the SonyStyle stores. It's not worth the money. It's just a "new" feature to sell TVs.