Software for MD/MCD/32X Dev

Discussion in 'Sega Discussion' started by segaloco, Jan 24, 2010.

  1. segaloco

    segaloco Enthusiastic Member

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    I have a few things (PsyQ for MD/MCD, Official 32X SDK), but I was wondering if there are any other tools that were used by game devs back during these consoles lifetimes. One of the main things is, was there a complete MD/MCD set that SNASM68K was a part of? Also, aside from assemblers and such, were there any in-house graphics or sound tools used? Any help would be greatly appreciated.
     
  2. segaloco

    segaloco Enthusiastic Member

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    Well isn't that cute. BUT IT'S WRONG!!!! I know what I'm looking for so this thread could be trashed or w/e btw. All the software I need are the complete floppies that come with a ZAX mega drive devkit. Wow I sound like an annoying child there xD
     
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