Hello, I'm thinking about using the DS hardware in some unusual ways and have a few questions.y 1 - Can you read/write the Z-buffer using the CPUs? 2 - Can the audio-chip read samples from anywhere in RAM or does it have to come from the 64K that the ARM7 uses? 3 - where does the DS store the draw-list (for polygons)? Can you index into it so that fixed-polygons (say a surrountd) and start writing from there? Thanks in advance, Sean