Sonic Adventure Dreamcast Re-texturing (07/02/07)

Discussion in 'Sega Dreamcast Development and Research' started by Mark30001, Jul 3, 2007.

  1. Mark30001

    Mark30001 Guest

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    I've started some more Sonic Adventure re-texturing projects on the HKT-01 Sega Dreamcast Development Box. By using the development box, I wouldn't have to burn multiple CD-Rs to test on a retail unit.

    The first 2 screenshots are using the background .PVR file from the Ice Cap snow level. The next 2 screenshots are using the background .PVR file from Mystic Ruins. The last 2 screenshots are using a random "night-time" background.

    Expect a YouTube video soon! ;-)

    You can read more here:
    http://forums.segakatana.com/viewtopic.php?t=470
     
    Last edited by a moderator: Jul 3, 2007
  2. Dr_Slump

    Dr_Slump Intrepid Member

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    I really like the last couple!!
     
  3. Haruglory

    Haruglory Spirited Member

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    Yup, last couple is awesome !
     
  4. Nitrosoxide

    Nitrosoxide Resolute Member

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    Wow awesome work there dude.
    Are you planning like high rez patch for DC users?

    Now if only someone could fix that camera :p
     
  5. APE

    APE Site Supporter 2015

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    Seeing as Sonic Adventure came out at the very beginning of the DC's life it would be safe to say one could squeeze a bit more out of the game via texture improvements. Question is will the engine handle it and is there enough spare vram to do so? I'd wager that the engine was probably on the side of inefficient and there probably won't be much space to work with.

    But hey, I'm no coder, don't take my word for it.
     
  6. Barc0de

    Barc0de Mythical Member from Time Immemorial

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    nice work
     
  7. sabre470

    sabre470 Site Supporter 2011, 2012, 2013, 2014 & 2015

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    Nice work, I like the last two pictures as well!!!
     
  8. Mark30001

    Mark30001 Guest

    Thanks guys.

    @APE, I actually tried squeezing, resizing, and replacing some textures from the PC version of Sonic Adventure DX into the Dreamcast version last year, but the game would crash while loading the level. I've figured out the problem (occurs when compressing the .PVR textures back into a .PVM file), so I'll try it all again later on.

    I decided to stick with the "night-time" background instead of the Ice Cap & Mystic Ruins background, so I did a little editing so that it would fit well into Emerald Coast. I took part of the texture found in the original SONIC_SKY1.PVR file and inserted it into the night background below.


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    After, I thought, why not edit Sonic to look like Super Sonic? So, I replaced some textures from the SONIC.PRS & SONIC_EFF.PRS files with those from the SUPERSONIC.PRS file. You can see the results below!


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    Last edited by a moderator: Jul 3, 2007
  9. Mark30001

    Mark30001 Guest

  10. fisheye

    fisheye Rapidly Rising Member

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    this game was really the craps... It reallt needs better textures, and better animation, and a storyline. Can you put that in there also? :)
     
  11. Micjohvan

    Micjohvan Familiar Face

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    I really want a version with that night sky texture. Are you willing to make it public somehow so I can burn a copy of it to CD-R and play it on my DC? That right there takes my Cookie of the day. Congrats and I hope you enjoy your prize.
     
  12. Yakumo

    Yakumo Pillar of the Community *****

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    Looking smart ! Sonic Adventure 1 isn't all that bad really compared to the later crap. I'd be interested in checking this one onut as well.

    Yakumo
     
  13. fisheye

    fisheye Rapidly Rising Member

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    with all due respect yakumo I don't like to compared turds and see wich one is better. Sonic adventure is playable of course, but very poor in my opinion.It's an insult to sonic and sonic fans. But thats offtopic i guess :)
    I second the request for a public version. Should be fun to watch, and play I guess :p
     
  14. CrAzY

    CrAzY SNES4LIFE

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    With all due respect to you, sir fisheye, I love Sonic Adventure. :thumbsup: And those night sky textures are really an awesome replacement!
     
  15. APE

    APE Site Supporter 2015

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    SA was rather fun and holds a special place for me simply as it was my first DC game. The sound quality blew me away after years with only an N64.
     
  16. graciano1337

    graciano1337 Milk Bar

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    That looks amazing. Awesome job!
     
  17. Mark30001

    Mark30001 Guest

    That's gonna take a ton of time to replace most of the textures. It would be great if it wasn't a one-man project. ;)

    I've edited the night background one last time. Here's the final version:


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    Here are the .PRS files you guys requested. They should work on all versions of Sonic Adventure. Good luck creating a selfboot CD-R!

    EMERALD COAST NIGHT BACKGROUND DOWNLOAD **WORKS PROPERLY ON NTSC-J VERSION**
    SUPER SONIC TEXTURE REPLACEMENT DOWNLOAD

    Enjoy!
     
    Last edited by a moderator: Jul 5, 2007
  18. Mark30001

    Mark30001 Guest

    I've just replaced the textures and tested in the NTSC-U version, and for some reason the blue sky appears on top of the night background texture, but it doesn't show in the NTSC-J version (which is the version I started with).

    I'll check out why it's doing this later on. It should be fine if you plug it in the NTSC-J version of Sonic Adventure.
     
  19. Micjohvan

    Micjohvan Familiar Face

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    I dont have a way to rip my copy of SA from my DC BUT I do have a CDI image of the game I downloaded years ago. Anyway I can take that image apart and replace the files and stick it back togather lol?

    All I have are the US versions so I will hold off and wait and see if you get it fixed somehow. Please let me know once its working on NTSC-U version of the game!
     
  20. Mark30001

    Mark30001 Guest

    Yeah, that should work too when I fix the texture issue.
     
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