https://www.youtube.com/watch?v=XPdmZH8Figc&list=PLPpucSWq4ZoAzLJl2EDDv1r34xQOY0Sbd&index=5 Not at a lot of liberty to say how I got these, though sadly there isn't much else majorly useful besides this. They were tucked away in a dev folder in some files I managed to procure and luckily were 100% functional. With that said there wasn't anything indicating how this version of the game started nor ended, and level 7 (another trip back to the mansion) had no files associated with it. Given the achievement list from the June beta I'm led to believe either the Robo-Ape was rolled into it or 7 was cut before the Nazi base was. judging from the journal entries that survived into the June beta and how many times you visit the mansion in the BR version I'd almost say it's more the former. For those that don't know Splatterhouse under BottleRocket was a very different animal, and one that more than likely wouldn't have seen completion due to a lot of chaos caused by the upper management and a hodgepodge of level designs. Namco took it in house and from there it became a very different game, though some elements persisted. I left notes on each video where I could, sometimes bits from the design documents that helped fill in details that weren't really obvious from the video itself. As for the BottleRocket beta...to this day DulledBlade is still the only man with it, and sadly finding the files from it to work into Remastered has become my white whale. :\ Anyhoo, enjoy.