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SpongeBob SquarePants: SuperSponge Prototypes (PS1)

Discussion in 'File Downloads - Share and Request' started by lemurboy12, Jun 19, 2016.

  1. lemurboy12

    lemurboy12 Rising Member

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    51 prototype discs:
    https://mega.nz/#F!3RonRL6B!QAi-NfWVo1Wct6KpNP3IpQ

    Development archive discs (source code, game assets, show assets, 3DS Max models, just about every part of the game's development):
    https://mega.nz/#!2BwBSaCL!JAS0kW7jmldgF3NghdqxCGkcPT2DxyIa1jc1CZxmR70

    Extra archive discs (more prototype builds, earlier 3DS Max files, some artwork):
    https://mega.nz/#!qEYihKRS!j2RNq3CllQaoVCUHH-aE-2rdHQu4Iyx_eUgrHMKcUKk

    "Smith Williams" disc (mostly artwork):
    https://mega.nz/#!zYo3SRhK!SolVZIwCklKd66PC4KhYIgZI4RraZgPhKxEk3PxhQGE

    Here's some footage my friend recorded:
     
    Last edited: Aug 11, 2016
    Traace, Amorri40, windwakr and 16 others like this.
  2. PixelButts

    PixelButts Site Soldier

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    This was shown at an E3? Which one?
     
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  3. VoodooMystic

    VoodooMystic Active Member

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    .
     
    Last edited: Aug 27, 2017
  4. Alter_47

    Alter_47 Alpha and Beta Enthusiast

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  5. MBMM

    MBMM Powered by Pied Piper

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    Good stuff. Quite the number of builds you have here. I'll definitely check these out. Thanks!
    Not to go OT, but I have to compliment you on your profile pic. Loved that game.
     
    Alter_47 likes this.
  6. MisterEnthusiast

    MisterEnthusiast Robust Member

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  7. SILENT_Pavel

    SILENT_Pavel Gutsy Member

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    There is a buttons combination in some builds like "SBSP_140801_DEBUG.BIN" and in few others. If you press L2 + L1 on second controller - something new will pop-up. This thing blinking with two colors and displays something.
    4.png
    UPD: R2 on first controller - level skip.
     
    Last edited: Jul 13, 2016
  8. lemurboy12

    lemurboy12 Rising Member

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  9. lemurboy12

    lemurboy12 Rising Member

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    Question, would it be safe to release the main two archive discs? They have the game's entire source code, assets from the show (backgrounds, model sheets, music, episode scripts, more), every asset made for the game, concept art, GBA version prototypes, and way more. I want to release them, but my friend (who dumps all these discs for me) keeps telling me it's a bad idea.
     
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  10. fate6

    fate6 Haha, I killed a Pumpkin!

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    For something this old I think you'll be fine but if you want to be on the safe side them maybe hold back on source and episode scripts.
     
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  11. piplup10036

    piplup10036 Gutsy Member

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    Eh you should be fine. A lot of this well over ten years old now.
     
  12. lemurboy12

    lemurboy12 Rising Member

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    Last edited: Aug 11, 2016
  13. frogz2007

    frogz2007 Rising Member

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  14. NexTheReal

    NexTheReal Just call me Nex

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    can't wait to take a look at this stuff , thank you very much! :)
     
  15. Max765

    Max765 Active Member

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    ahh the good old days thanks alot :)
     
  16. lemurboy12

    lemurboy12 Rising Member

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    SILENT_Pavel likes this.
  17. jamespoo

    jamespoo Peppy Member

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  18. Qob

    Qob Member

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    Thanks. Has anybody found the source code inside the compressed file?
     
  19. Infomaniac

    Infomaniac Newly Registered

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    Sorry to bump this quite old post, but it would seem the download link to the prototypes builds is dead unfortunatley.

    They are thankfully all on hidden palace, but they seem to be missing the e3 build.
     
  20. Kneesnap

    Kneesnap Member

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    I worked together with the source of these files, he did not realize there was a version control repository in them.

    We have published a GitHub repository coverted from the VisualSourceSafe files, which contains every change ever made to this game's source code.

    Repository: https://github.com/philosophofee/SBSPSS

    We've also managed to compile the game successfully, and play it in an emulator.


    The E3 build is actually in the other files lemur provided

    https://mega.nz/#!qEYihKRS!j2RNq3CllQaoVCUHH-aE-2rdHQu4Iyx_eUgrHMKcUKk
    010605.zip\010605_1645\e3 DeMo.rar

    .
     
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