Strange GFX Glitch. Blue Dots (pixels) appearing on screen!??

Discussion in 'Xbox 360 Development' started by BlockABoots, Nov 22, 2012.

  1. BlockABoots

    BlockABoots Gutsy Member

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    I have been noticing this very strange gfx glitch whilst playing resident evil 6, its usually not very noticeable but tonight whilst playing Jake's campaign i came across the room in the below video that showed the glitch up really badly....

    http://www.youtube.com/watch?v=lRdz-FvXfAY&feature=youtu.be

    It appears to manifest it self in dark sections of the screen like dark corners, so maybe related to dark colours, but i have played night time levels and never saw this problem. Any ideas what could be causing this, im using a HDMI connection btw. Could it be related to this problem i had with my HDMI cable....

    http://forums.xbox.com/xbox_forums/xbox_support/f/7/p/353553/1828900.aspx#1828900

    Is my HDMI port buggered!!!??
     
    Last edited: Nov 22, 2012
  2. piratebox

    piratebox Spirited Member

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    Had this issue on a retail xenon way back when fallout 3 was released, i just swapped cables and the problem was gone. Hope its not a hardware issue m8.
     
  3. BlockABoots

    BlockABoots Gutsy Member

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    Ok ill give a different HDMI cable a go
     
  4. l_oliveira

    l_oliveira Officer at Arms

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    I think there's a "color space" adjust on the dashboard options section specific for video. You might want to try changing that setting... (Standard, extended and something else I don't remember)
     
    Last edited: Nov 24, 2012
  5. halo3

    halo3 Robust Member

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    is it only on that game?
     
  6. l_oliveira

    l_oliveira Officer at Arms

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    Don't scare the guy ... LOL

    No that doesn't look like EDRAM fault because EDRAM cause pixels to pop on the whole screen regardless of the colors being displayed.
     
  7. shuma

    shuma Robust Member

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    ive had the blue dots on a xenon before JUST like that... i personally had to swap the GPU... just sayin. like it didnt "glitch" up... but i had blue tiny dots mainly noticable via component. via standard A/V you couldnt see it.
     
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