Super Mario World 64 (Unl) - the infamous Mega Drive port!

Discussion in 'Rare and Obscure Gaming' started by Azathoth, Jan 12, 2013.

  1. sonik

    sonik Site Supporter 2013

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    Cool! Thanks for sharing!
     
  2. APE

    APE Site Supporter 2015

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    That it is. Those crazy pirates.
     
  3. Druidic teacher

    Druidic teacher Officer at Arms

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    x
     
    Last edited: Jun 22, 2017
  4. KAGE2111

    KAGE2111 Member

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    I got to the final boss but I can't beat him. Also I had to savestate at some parts due to its difficulty.
     
  5. atreyu187

    atreyu187 Intrepid Member

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    I have posted the ROM I cracked and is fully working on the Everdrive in the file downloads for anyone that cares. Bootsector has done some amazing work getting a lot of new ROMs for us this year.
     
  6. Kaicer

    Kaicer Site Supporter 2014

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    Is there a way yet to play it on a PC emu?
     
    Last edited: Mar 19, 2013
  7. atreyu187

    atreyu187 Intrepid Member

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    Sure hacked and unhacked versions work on genesis plus gx.
     
  8. rika_chou

    rika_chou <B>Site Supporter 2014</B>

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    Last edited: Mar 19, 2013
  9. BenjaminStevens

    BenjaminStevens Rising Member

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    That is precisely the first question that popped into my mind, and I am surprised that none of the online reviews about the game even seem to attempt to acknowledge the purpose of the 64 in the title. But I guess that since the developer of the game is unknown, the reason behind the 64 must be unknown as well. Perhaps the developer simply thought it was silly that Nintendo liked to put 64 after the title of so many games, so he did it just to be silly and to reference Nintendo's silliness as well.
     
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