The latest Japan Time update on the Brawl site was a great way to end off the week. I'm just going to post everything verbatim as that works out best, I think. "Super Smash Bros. Brawl: The Subspace Emissary is a robust side-scrolling action game! More than anything, Smash Bros. is a competitive action game. People have been kind enough to praise its multiplayer, but we’ve never been able to create a fully fleshed out single-player game. This time, though, we’ve managed to create a complete side-scrolling action game. It’s storyline isn’t overwrought—it’s hastened along by a bunch of quick movies. The Adventure mode also emphasizes character development. You’ll see many famous characters persevering under the weight of their personal histories, shouldering their unique burdens... It’s really something you won’t see anywhere else. With so many wonderful characters appearing together, it’s like a dream action game. We’re putting tons of fighting spirit into making this game, so I hope you’re all looking forward to it. Oh, and this is all included in the same Game Disc, so rest easy." Sakurai and his wit, he never ends... Melee's adventure mode was a definite improvement over the original's. This one seems to have a bit more substance to it from what's posted so far. Then again, it could be HYPEHYPEHYPE, but damnit, it's Brawl and I'm excited anyhow. http://www.smashbros.com/ , including pictures and a video.
Awesome Update! Thanks for notifying us! I cant wait till' the end of this year for all the great games! :thumbsup: I cant wait to see how the single-player side of this game is. I am really glad they are adding this new Adventure!
after going back to smash bros melee... I don't get why this isn't basically just like adventure mode... except a bit more polished.
It seems more like an action-platformer now, which adds variety to the Smash gameplay. That's how I view it - it's already better than previous single-player endeavors in the series. :nod:
I really hated the single player adventure mode in the original smash... It just felt...so gimmicky. You'd side-scroll and jump on enemies. but the enemies were all very slow moving and stupid. The levels were plastic and "not alive", the gameplay wasn't fluid.