Supercard DSTwo - Plugin support?

Discussion in 'Nintendo Game Development' started by Trenton_net, Aug 9, 2010.

  1. Trenton_net

    Trenton_net AKA SUPERCOM32

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    Hi Everyone,

    Does anyone else own a Supercard DSTwo? I noted that apparently the SDK was released for it so people could write their own applications for it as a plugin. Is there some significant difference between a plugin and a stand-alone DS binary?

    My theory is that since the DSTwo has a discrete CPU onboard that plugins have access to it, while regular DS home-brew binaries do not?
     
sonicdude10
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