T-DEV pics

Discussion in 'Nintendo Game Development' started by gadget, Jan 20, 2005.

  1. gadget

    gadget Guest

    This seemed like the best forum for this. These pics were taken when I had a t-dev for a bit to play around with.

    USB connector for SN system's T-DEV
    [​IMG]

    T-dev Gamecube on it's own
    [​IMG]

    T-dev with it's friends, the retail GC and an NR-Reader
    [​IMG]
     
  2. retro

    retro Resigned from mod duty 15 March 2018

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    ... and various bits of transformers or something in the background! :smt023 hehe
     
  3. LeGIt

    LeGIt I'm a cunt or so I'm told :P

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  4. gadget

    gadget Guest

    He was ummm, protecting the consoles. Yeah that's it. :p Don't mind the mess, I hadn't cleaned my apartment at the time.
     
  5. Hmmmm I love the concept of the TDEV, but why, oh why did they choose to make it in such an 'attractive' colour???

    :-(
     
  6. Calpis

    Calpis Champion of the Forum

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    So what's it's definitive color? Shiny brown? Or is it kinda purpley? It's hard to tell.
     
  7. arsenal

    arsenal Guest

    It looks the retail GC laser is turned on. :smt045
     
  8. ...It's brown m8, chocolatey brown!
     

  9. ...Thats a reflection off the metallic 'instruction' spindle sticker
     
  10. arsenal

    arsenal Guest

    :smt043 I know, I wanted to see how many people would think that before realizing, :-D :smt083
     
  11. ASSEMbler

    ASSEMbler Administrator Staff Member

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    The brown GC, is it brown plastic? The mfg wouldn't even send me the info on the kit unless I faxed over my license.

    K
     
  12. gadget

    gadget Guest

    It's made out of the same exact stuff the nr-reader and retail cubes are made out of. The only difference is the color. Internally, the unit has a debug bios that allows it to boot without the normal boot sequence and hooks for the debugger. It also has 48 megs of ram instead of the standard 24.

    I was able to do an evaluation from snsystems at one point. I loved that system, I was sad when I had to send it back.
     
  13. ASSEMbler

    ASSEMbler Administrator Staff Member

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    The thing is it's not 100% a nintendo product, right?

    It's third party?

    So how'd they get nintendo to go and make some brown gamecubes for them.
     
  14. Calpis

    Calpis Champion of the Forum

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    Thats what I was wondering. SN does have a long tight relationship with Nintendo however, they're the number one 3rd party development hardware maker.
     
  15. gadget

    gadget Guest

    No, they weren't third party. Nintendo made the t-dev hardware themselves. They were $1000 separately but you needed either codewarrior or the sn systems compiler to work with them. Both companies provided a boot disc to work with their compiler. The sn systems disc communicated to the pc through a usb connector plugged into the comm port on the bottom. The codewarrior version did it's communication through the broadband adapter. When you call up Metrowerks or sn systems about it they would send you their part of the kit and then you would get a separate box from Nintendo with the t-dev in it.
     
  16. subbie

    subbie Guardian of the Forum

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    What differences does the t-dev unit have with other units? Is it more like a comercial unit or more like a Nr unit? What type of media does the drive suport (GOD, DVDR, Nr-GOD) ?

    Quite interesting to see so many dev models of the gcn made by nintendo (all sporting their own sexy color).
     
  17. Looks like the Matrix Of Leadership didn't quite work out for Hot Rod...

    The T-Dev, in response to subbie's question (and if I recall right) was capable of streaming code via USB from a host PC, so you didn't have to fight with the disc burning or cartridge flashing of the other development models.
    Am I right?

    Also, is this thing capable of running retail software as well? I as well am curious as to what sort of media it is able to run.
     
  18. hl718

    hl718 Site Soldier

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    T-Dev

    The T-Dev can only run NR Discs or code loaded into memory.

    It cannot run retail GC discs.

    The only piece of Nintendo kit that can run retail GC discs is the retail GC. ;)

    -hl718
     
  19. ASSEMbler

    ASSEMbler Administrator Staff Member

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    Going by T-dev docs, the unit has 48mb memory, or double normal gamecube ram.
     
  20. tmbinc

    tmbinc Guest

    can anybody make a photo of the PCB, or even scan it? It would be great, 'cause i'm still wondering how the hell they put 48MB into the same board. On gdev, they use 4 chips, so the PCB layout has to be different.

    The USB adapter also looks interesting, looks like they have used a FX2 + cpld for exi->fifo protocol translation. I'm seriously thinking about building a homebrew usb2 adapter with exactly the same components.
     
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