As any PD fan knows, one of the limitations of the game is that the sims (computer controlled opponents) in multi-player cannot use the mines. But in Goldeneye X*, the sims can use Proximity mines and timed mines. They can't use remote mines, as they lack the A.I. routine to trigger the remote mine's explosion, but they use the proximity and timed mines, which makes the game even more enjoyable, albeit rather chaotic, as the sims' use of the mines leans more towards 'throw as many as you can and hope for the best' rather than a thoughtful series of booby traps at vital points on the map. Anyway, the fact that the sims in Goldeneye X could use mines at all intrigued me and made me ask the authors of Goldeneye X how difficult it was to make the sims use the mines, and I was surprised to learn that the sims in Perfect Dark can use the (proximity and timed) mines, it's just that they choose not to! Apparently, the sims' weapon preference table (which dictates which weapon the sim prefers to use when it has two or more options) lists unarmed as being better than armed with a mine(s). It's not known why Rare chose to do this, whether it's a bug/flaw in the weapon preference table, or whether Rare were unhappy with the sims usage of mines (they aren't exactly expert with mines, it has to be said), but whatever the reason, now you can play PD's multi-player against sims who use the proximity and timed mines! Of course, if you set up a multiplayer match without mines (or without sims!) then there'll be no difference, so you have to have at least one sim playing and at least one weapon slot has to contain either timed or proximity mines. To play this, you have to download the patch (http://www.shootersforever.com/forums_message_boards/viewtopic.php?p=53015)and using the Goldeneye/PD Editor (http://www.goldeneyevault.com/viewfile.php?id=37) you have to patch a rom file of Perfect Dark (find it via google.com, as I'm probably not allowed to post ROM links in these forums). * Goldeneye X (http://www.goldeneyevault.com/viewfile.php?id=202) is a project to mod Perfect Dark so that the game Goldeneye is run on the Perfect Dark engine, i.e. so that Goldeneye has the advantages of Perfect Dark, such as sims (multiplayer bots), speech (as opposed to Goldeneye, which only had text), weather effects, etc.