The PDF version is essentialy the same thing, the only difference that I noticed was that someone added some "ripped by" image or what ever it was (can't remember right now) and ofcourse put all the images into pdf files. What someone really should do is rewrite the documentation and make new graphic for it because it's not to good quality on the images, and then make a pdf out of it. :thumbsup:
i dont think it has anything to do with licenses and such. when the snes wasnt supported anymore there was no use for these. if you have no use for them, why keep em? imho, thats the reason so many devkits get thrashed. its called "wegwerfgesellschaft" in german, go figure. im the complete opposite. sometimes, i intentionally pick up broken consoles and try to repair em, it doubles the fun for me. gives me some kind of satisfaction. theres one bootrom for the ice-cpu and one for the spc. i'm gonna dump the ice bootrom, but a similar one from a newer unit has been dumped already, i doubt it contains anything new. the spc bootrom just contains a small music player called kankichi. the complete documented sourcecode of this musicplayer can be found on the floppy with the tools, complete with 65816 uploader, plus it has been dumped already, i dont see a point in desoldering it from the multilayerpcb, risking to damage my precious emu se. hehe. ive been jealous for almost 5 years now. i'd say its about time i got one! youre right though, prices will always go up, never down from now on. i dont think the romz0rs thingie will play into the equation, though. even if you could run roms on it, it would still be much harder to set up than a standard backup unit. the only real advantage over backup units here is the realtime debugging. yeah, you mean intelligent systems, right? i think they designed the unit and the tools (funny sidenote: the macro-assembler provided on the emu se floppy disk also has support for the IS-famicom devkit and 6502 code, although its lacking any famicom-specific documentation.), but the emu se itself was apparently manufactured in the us. my advice would be to contact smaller companies who have developed for the snes. show respect, knowledge and interest in the person you are contacting, and most people will be very helpful. many developers love to chat about their old games. however, ive gotten mine from a friend, not a company.
Even old hardware is usually protected by NDA and contractual obligations to keep trade secrects. Hence the requirement for destruction. -hl718
thanks, didnt know that. while i havent had the chance to test that, im pretty sure it supports hirom.
Yes the SE is rare, but also considering what it can do compared to any other 16-bit dev kit, SNES or not, it is also quite valuable. The only thing holding the price down so far is that the corresponding PC-side software hasn't been found until just the past few weeks. Once people get their SE's up and running, the next auctions and trades will not involve untested units, but instead will involve fully tested and working dev kits, with everything you need, except the PC, to get it fully working. I really wish I won the last auction because I know for a fact that the prices for these are going to jump dramatically. All that is needed is for d4s to come up with a guide that details exactly how to get your SE up and running. Assembler, you have the FX dev board for the emulator SE?!?! Please consider loaning a working SE setup with FX board to the SNES9x or ZSNES team. It would be invaluable for helping them reverse engineer a perfect software emulation of the FX chip. BTW, what version of the FX chip does your board contain? There are at least 3, AFAIK.
just went through my dev hardware picture folder and spotted another snes dev box, the IS-SOUND and after comparing it's sound board with your it looks like it's the same.. so I started wonder is the IS-SOUND just a SNES Emulator SE with out the graphics part or what? anyone with more knowledge on the IS-SOUND?
I was under the impression IS-SOUND was the Japanese SNESESE counterpart, it has the same case at least. It would be stupid to have a complete SNESESE without IS-CHARACTER.
yeah maybe it is. they look very similar with the exception of the front were it says IS-SOUND on one and SNES Emulator SE on the other
Was there ever a Super Famicom Emulator-SE? The front of the Super NES Emulator-SE looks more like the American model SNES units, so I'm guessing the Japanese units would look more like the SFC. This was probably answered, but where does the game cart fit into?