...or more like minigame, but if some of you consider wii sports an entire game then this Zelda is a game. Box And the press release: Link returns from The Legend of Zelda®: Twilight Princess to pick up the Wii Zapper and take aim at a host of targets in this shooting-gallery-style game. * Anyone can pick up the Wii Zapper and become a master marksman in the quick-play shooting galleries of Link's Crossbow Training. Dozens of fast-paced stages offer a wide variety of game play, from shooting stationary targets to defending a supply wagon from onrushing hordes of enemies. Multiplayer modes let players and their friends share a Wii Zapper to shoot for the high score. * Link's Crossbow Training comes bundled with the Wii Zapper. After a few rounds of Link's Crossbow Training, players will be more than ready to pick up any of the future Wii Zapper titles, like Medal of Honor Heroes™ 2, Ghost Squad™ and Resident Evil®: The Umbrella Chronicles. Using the Wii Zapper: The Wii Zapper requires the Wii Remote and Nunchuk, housing both in a comfortable and intuitive frame. The control stick on the Nunchuk controls player movement (on stages that allow player movement), while simply aiming the Wii Zapper moves the targeting reticule on the screen. Pulling the trigger fires Link's crossbow. By aiming off screen, players can turn Link to face in a new direction (again, on stages that allow this). Link's Crossbow Training contains three basic game styles: target shooting, defender and ranger. There are 27 stages in total, and these categories represent only generally how each individual stage operates. Each stage's goal is to earn the highest score possible within the time limit. All rounds can be played with multiple players: Players pass the Wii Zapper around and then play one at a time and compete for the high score. Target Shooting: In target-shooting rounds, players shoot bull's-eyes as they pop up on the screen. In early stages, targets are stationary. As the game difficulty increases in later levels, the targets move. Hitting the center of the bull's-eye nets more points, and hitting targets in succession without missing earns combo multipliers. Link can aim anywhere on the screen. Defender: In defender rounds, players remain stationary but can look and aim in all directions - sometimes even in a full 360 degrees - by aiming off screen. Hordes of enemies assault Link, and he must fight them off. These battles have a great deal of variety, from fighting off skeletons in a desert to defending a wagon from boar-riding Bokoblins. Ranger: In ranger rounds, players can move throughout the level using the control stick and aim anywhere they want by aiming the Wii Zapper wherever they want to look. In these missions, Link storms enemy encampments, fights his way through a forest and seeks out his foes while exploring the environments.
There's some screens in the New nintendo power Article says +++++++Zelda info. G.I.L. Zelda details(the graphics are exactly like Twilight princess): "LINK'S ON TARGET" "The hero of Hyrule gets a new gig in Link's Crossbow Training, an assortment of Zelda-based minigames packed in with the Wii Zapper." *New info* The game will feature many of the locales featured in Twilight Princess. Including; Snowpeak, Hidden Village, Temple of Time, and Arbiter's Grounds. All confirmed. 16:9 mode confirmed. "The minigame collection showcases a range of ways to implement the Zapper, from simple target shooting to a full-fledged third person action mode." You fight the enemies from Twilight Princess, and see characters like Gorons. Multiplayer mode!
For 20bux, I didn't expect much in the way of length anyhow. Nintendo at least has some sort of foresight to know that people aren't retarded and won't pay that much for just the plastic accessory. In order to boost sales of it (and, transversely, any games that utilize it) including a Zelda-themed "lite" game is just enough to convince more people to buy it. People may have been fucking retarded enough to spend $20 on that wheel attachment crap (LOLS $70 GAME, because not every racing game comes bundled with it), but at least this is a better deal. I probably still won't get it though unless I play it first. It is a good concept, though. I wouldn't consider Wii Sports an entire game in the "depth" department.. that is, it doesn't hold me constantly. But for the multiplayer aspect, there's no fucking denying what it does to get people playing. I've seen it and experienced it firsthand and it stays with me simply because it can get me screaming at my friends when we duke it out. I hope the crossbow training at least succeeds somewhere.
Thats not really Duck Hunt... thats balloon shooting or something. I want to see a new Duck Hunt. Like, full fledged Duck Hunt. Not a reference in a quick mini-game on a collection of half-assed mini-games. :banghead:
There's a video up on gametrailers showing the various pics a bit more zoomed in http://www.gametrailers.com/player/usermovies/109953.html
This is really disturbing - I was actually dreaming of the Wii Zapper last night along with that Zelda title. I must have missed ye olde' NES zapper more than I realized!
Whoa, it seems your subconsius wants to revive the old days of your childhood. A therapist would tell you its okay, but I'm some guy on the internet, therefore I've to ask "are you a girl or what?!":lol:
yes, i m a girl with a very enalrged clit, beard and a heavy voice - and I also know how to drive!:Girl: