The more games I play on it the more I love the PC Engine. It was one of those EGM Guides that I first read about the PC Engine ( I think it was the 1990 buyers guide) I wanted one (Well TG-16 CD rom technically) Yeah, I have been talking about that alot I finally have gotten to where I'm able to play those old PC Engine Super CD Rom Games and I'm just blown away by the quality compared to Mega CD and 3do games.
right, two layers there where. but exactly that one additional layer could do things like in sonic, which unfortunately is "nearly" impossible for a 1 layer system like the pce.
Well, you know what was meant by this topic...the young days of widespread, affordable CD systems. Besides, the PS2 had several games on CD.
Kaze Kiri- best Ninja Game ever Valis- This is how the series needs to be played. Puyo Puyo CD Tsuu- Classic Puyo Puyo Sapphire- Technically impressive Kaidan 00/Psychic Storm- Afia System FTW (I LOVE Shikigami No Shiro) Akumajo Dracula X Chi No rondo- I think if I hated this I'd have no soul and need to cash in my gamer card. That Boss Rush that acts as stage 6 is insanity. In the case of all the PC CD games I have if the opertunity to buy them all came up I would. Unlike everything else I Emulate I can say I'd pay to play all of these. Of Course Sapphire and Drac X will cost me my first and Second born...
The first game that I remember leaving me in awe due to a CD format was Panzer Dragoon. The music just blew me away, and even today I am floored by Yoshitaka Azuma's score. :love2: And the graphics at the time were superb. Though I was a huge Sega CD fan... but I was never blown away by much of anything on the console. I just thought it had a lot of cool games (Lunar, Rise of the Dragon, Shining Force CD, Sonic CD, etc.).
I think the music was really the only thing about Sonic CD that stood out and even then was it really anything a Cart couldn't produce? I mean yeah it's a fantastic game and probably the best sonic next to 3K But what did it do that the genesis couldn't?
I think you mean what did it do that couldn't be done with a Genesis alone... the way you put it made no sense - asking what a game could do that a console (the same one on which it runs, eventually) couldn't. Don't you think that having stereo CD-quality sounds was a selling point for the Mega CD back then? Or FMV?
Yeah exactly Only what half the soundtrack was Redbook audio? I think the Mega CD was sold on it's video capabilities look at all the FMV games that came out for it.
I was fooled by the lure of FMV back in the day. I still don't understand what's so special about the TCD, most games just had the 'enhanced' redbook music and little else. That being said, the first console that pushed optical to the limit was the Dreamcast. Over 90% of PS1 and Saturn games could have been done on carts with smart compression schemes like Resi2 on the N64. Of course you can argue that quality would have suffered, but in retrospect 32bit games look and sound like crap and have nothing on 2D titles. Shenmue was probably the first truly large-capacity game ever conceived (that didn't rely on FMV as filler). Yea you could cite FF7 but if you rip the FMVs how much are you left with? And LOL @ the PS1 being equivalent to a SNES CD-ROM add-on :banghead:
TCD games just felt EPIC Ys I-IV case in point. Could Dracula X have been done on a Cart? Yes Would it have felt as epic? No There's just something about Super CD Rom games that feels special.
Yeah I think it was a prettier game doesn't nessessarily mean it was a BETTER game but it did look better. The music was a mixed bag
beside it was a real torture to play (gameplay wise), it is also inferior in almost every graphical aspects, let alone hunderts of missing details and animations. see here some comparisons. then we also know the true power of a cd vs. cart game: http://www.pcenginefx.com/forums/index.php?topic=7224.0 sure this shouldn't become a basher topic, but especially drac x showed very well of what the advantages of a CD-rom in his very early days really had, beside the red book thing. -> tons of details, animations etc. for which you should have had an AES cart to do something equivalent on the SFC.
Your call peeps. That's a good observation on the sprites yes and above the PCE Richter is more detailed. But the backgrounds... that's another matter. AM I saying The SNES version is superior? NO it's hard as fuck and was a mess seemed kinda unfinished and that final battle with Dracula is a bitch with all the pits in the boss area. I remember NOTHING about game otherwise. My understanding is it was a mess becuase NEC or hudson were being a dick about Konami porting the game or something.
that BG comparison doesn't say much. beside the wobble effect it is kept really simple and repeating. also don't forget, that each level in pce drac x offers several completely differerent BGs which makes it much more varying -> strength of a well done CD game :!:
A ton of stuff about the PCE Drac X stands out, the alternate boss in stage one (the Hydra) that weird Eyeball boss. The so bad they're good cut scenes (even if I can't understand them) The Beast chasing you in stage 2. The Waterfall in Stage 4'. (and Yes I do own the game on PSP but it's not the same) But I don't remember a Thing about Drac X PCE other than the final boss battle and the first stage.