Silicon Knights' Too Human for the 360 is finally nearing completion. Yep, the project in development since 1999 (for the original PlayStation, no less) is one of Microsoft's high titles for fall of this year. About bloody time
Heh never really heard of this until now, and why I don't know. Looks an amazing game, a definate purchase for me.
really looking forward to this, as it was a GameCube title along the way as well! I love Silicon Knights ever since Blood Omen and Eternal Darkness
Gotta admit I'm excited too, even after playing the notrious demo at e3. Enternal Darkness has to be one of the best games I've played in some time.
What's with games now following the Duke Nukem Forever route (i.e., taking for-fucking-ever)? Too Human (game engine change due to "issues with the Unreal 3 engine"), Alan Wake (was supposed to be a launch or just after launch 360 title, may someday see a release), Duke Nukem Forever (tells its own story...), etc. Seriously, WTF gives?
It's nothing new. Shenmue was originally developed for the Saturn remember and talk about it was around way back in 1996 as Virtua Fighter RPG, Yakumo
This puppy has been in development for awhile now. I seem to remember seeing some examples from the game in one of the 2001 Nintendo Developer newsletters floating around showing off some feature of the SDK. I'm glad it's finally on it's way out.
Halo was once alongtime ago a mac only game! Ive never however seen anything to say its for the Dreamcast!
It was mentioned briefly in some ODCM. Granted, I think it was the squad based game at that time(?). Oh, and just FYI guys, Too Human's number of co-op players had been turned down to 2 (from 4). :-(