Undumped, unlicensed, unknown 16-bit games (and some help needed!)

Discussion in 'Rare and Obscure Gaming' started by Azathoth, Jul 26, 2011.

  1. pichichi010

    pichichi010 Rising Member

    Joined:
    Jan 6, 2013
    Messages:
    50
    Likes Received:
    26
    Actually, I ate a word there, it was Mario Kart 64. I want to think it was a hack named Mario Kart R.

    But Well, Like I said, My DBZ game is not even recognized, do you know how to dump them?

    Also, Is the hercules 2 Rom complete?

    I can ask mottzilla to take a look at it
     
  2. Bramsworth

    Bramsworth Well Known Member

    Joined:
    Jun 1, 2007
    Messages:
    1,746
    Likes Received:
    359
    As I said, I don't know if it's complete. I think it was possible parts of the ROM were mirrored over and over again, showing it didn't dump fully. Pretty much the same result when trying to dump the SMW64 for MD using a Retrode. I don't know much tech jargon so I have no idea what the issues d4s was having were. As far as dumping I only have a Retrode, I don't have any know-how of how to copy protected stuff dumped unfortunately.
     
  3. pichichi010

    pichichi010 Rising Member

    Joined:
    Jan 6, 2013
    Messages:
    50
    Likes Received:
    26
    Oh ok, Just talked with Azathoth and he is going to try to dump it.

    Quick unrelated question about retrode, I've heard that you can burn carts with Flash Memories installed? do you know anything about that?
     
  4. Bramsworth

    Bramsworth Well Known Member

    Joined:
    Jun 1, 2007
    Messages:
    1,746
    Likes Received:
    359
    I'm no Retrode expert or anything, just own the thing =p But if by burn you mean just transfer files over onto the flash like transfering files on an HD, I guess it could be possible? Who knows.
     
  5. darkado

    darkado Rapidly Rising Member

    Joined:
    Jan 7, 2012
    Messages:
    79
    Likes Received:
    1
    awesome thread, a lot of great info here.
     
  6. Azathoth

    Azathoth Spirited Member

    Joined:
    Mar 29, 2011
    Messages:
    182
    Likes Received:
    4
    Hercules 2 was always detected by all my hardware as a 16m game, so the resulting dump was always 16m. I never had any luck with getting it to work. When D4S checked it out, he said there were some things trying to access memory ranges beyond 16m, which made him think it was an incomplete dump.

    I don't doubt that he's right, but I found it strange that Hercules 2 would be > 16m, since every other unlicensed SNES game (except for KoF 2000) is 16m.
     
sonicdude10
Draft saved Draft deleted
Insert every image as a...
  1.  0%

Share This Page