Because I would Like to work on a project and be able to expand it very easily to other platforms, and wanted to hear and know what other members thought of unity
From what I gather...it's relatively simple. I build my Unity programs in their native form and then port them to iPhone. A bit of texture tweaking and some iOS touch control code and it's usually fine. I would imagine consoles would be easier as you have less hardware limitations.
That requires you to be an authorized PS3 or XBox 360 developer before you can make use of it. It also only covers just those two consoles.
Would anyone have advice once the game is completed on pc, getting the correct liscenes to port it to ps3 or xbox 360?
Unreal Engine and CryEngine. Considering that Unity targets a pretty different demographic of developer I'm not really sure why he's comparing them.