Any Unity3d devs here? We've been working on our first game for few months now. Our gameplay mechanics are starting to be sweet and I am just implementing Online code. Online code is almost complete, should be finished during the weekend. Then back to gameplay development and map design. We have no 3D artist yet as it's not needed until on prototype stage. We got top Los Angeles Producer doing the sound effects and music. Also a guy with over 12 years of Game Design experience working on the design. (In the past worked at Rovio, FutureMark etc. as Senior) I am leading developer and coding it hard with my childhood friend. I will be posting progress here and if there are any devs here who are hard workers we are looking for one more ;-) It will be like Wrecked ( https://www.youtube.com/watch?v=AQjr9sSPiso ) but with solid network code and massive amount of new things that make it original and possibly BEST Micro Machines V5/Mashed/Wrecked type of game EVER. Planned for: PS4, Xbox One, PC, Mac, Linux and Wii-U.
Totally awesome, Re-volt was one of my favorite racers as a kid and I've yet to play another micro machine racer yet. Looking forward to it
New video, sorry for Finnish language. Recoded entire network code in 1 week time. In next video lot of more updates like weapons working with the new online code etc.
Well it still has no proper tesselation that we have in newer map and is missing lot of planned things that makes it look really good
Game seems to be coming along nicely, me and friends cane'd Mashed on the old PS.. good times they were indeed, looking forward to more vids
Doing major code overhautl atm. Other dev is working on AI, so people cannot complain about absence of single player Mapper is currently working on making the first level look better until finishing 2nd one. In less than 2 weeks I have knee surgery and then 6 weeks sick leave. I will just dev dev dev this entire time
Couple of new screens, now working on Unity5. Network code is WIP thus million errors. also we are working on 2nd game, top down shooter. Sort of like Hotline Miami but with Coop, Deathmatch etc. etc. http://i.imgur.com/23vNSL2.jpg http://i.imgur.com/HLPHVmI.jpg http://i.imgur.com/DUn9r26.png
How do you guys manage team working? I used Perforce for a while with the P4Connect plugin and it was a disaster in the end. Do you have the team license with asset server and the whole set-up?