using Boriel's ZX-Basic Compiler for coding stuff for MSX

Discussion in 'MSX' started by nitrofurano, Nov 27, 2013.

  1. nitrofurano

    nitrofurano Newly Registered

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    hi everyone!

    since some time ago i were using Boriel's ZX-Basic Compiler for creating stuff for MSX
    http://nitrofurano.altervista.org/retrocoding/msx/

    the future goals will be:
    - using it for coding minimally decent games (i'll try to submit them to #msxdev compo ( http://msxbanzai.tni.nl/compo/ ) and Karoshi's msxdev ( http://karoshi.auic.es/index.php/board,26.0.html ) )
    - supporting psg, msx-sound, v9990, etc. (i'm still struggling on that)
    - extending Boriel's ZX-Basic Compiler (by default developed for ZX-Spectrum) to other z80-based hardware (like Colecovision, SG1000, Mattel-Aquarius, etc.), and non-z80 hardware (6502, 68000, etc.)

    if anyone here want to try that, and try to help improving the official Boriel's ZX-Basic Compiler ( http://www.boriel.com/wiki/en/index.php/ZXBasic ), please do!

    thanks!
     
  2. nitrofurano

    nitrofurano Newly Registered

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