v1.6 Xbox lags in coinops gameplay

Discussion in 'Xbox (Original console)' started by someguy1, Nov 30, 2014.

  1. someguy1

    someguy1 Site Supporter

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    when some games get to busy (lots of action on-screen) the games will lag (slowdown) during gameplay and parts of the sound effects will be missing. I have briefly heard about ram and cpu upgrades as a fix. does anyone have experience with this specific issue. I'm using a v1.6 xbox with a ide hdd and 80pin ata133 data cable.
     
    Last edited: Nov 30, 2014
  2. fxmech

    fxmech Active Member

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    ... Slowdowns will happen. But you gave no specifics.

    And CPU/RAM is a possible solution as you say. Just the CPU is upgradable on v1.6s though.
     
    Last edited: Nov 30, 2014
  3. Eviltaco64

    Eviltaco64 or your money back

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    The game blames the emulator, the emulator blames the hardware, the hardware blames the programmer, the programmer blames the hardware, the hardware blames the emulator, the emulator blames the game.

    If I remember right, Xbox ran into trouble emulating Arcade games due to limited amounts of memory. Some emulators, FBA-XXX for example, were well-optimized to work around this limitation and could (after a 15-20 sec load time) run late-gen Neo Geo games painlessly on a stock softmodded Xbox.

    You could get in contact with Trusty and send your Xbox out for an overclock mod. In many instances, it would reduce lag. The memory issue would still be outstanding: A game that crashed from lack of memory before will continue to crash. It's not a big deal. There were a handful of emulators optimized for 128 MB Xbox's back in the heyday of it's scene, but 128 MB support has remained something of an obscurity for the ultra-dedicated (because, well.. how many people actually have 128 MB Xboxes?)

    One day, I will make my Xbox a Super Xbox. I have the extra memory, they have the technology.
     
  4. HEX1GON

    HEX1GON FREEZE! Scumbag

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    Because Coinops also is completely shit.

    Standalone emulators will be much more better, considering the Xbox has 64MB of RAM, or even if you're upgraded 128MB still isn't much for it.
     
  5. someguy1

    someguy1 Site Supporter

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    It would be ideal to build a ram\ cpu booster that could be plugged into the xbox controller port.
     
  6. HEX1GON

    HEX1GON FREEZE! Scumbag

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  7. rso

    rso Gone. See y'all elsewhere, maybe.

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    Sure, no problem. I'll get right onto that once I finish up hacking the Colecovision expansion module so it lets you run PS4 games instead of 2600 ones.

    ...srsly wtf? That's a total computering understandment fail.
     
  8. HEX1GON

    HEX1GON FREEZE! Scumbag

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    Also that Xbox USB ports are USB1.0 :p
     
    Last edited: Dec 21, 2014
  9. Eviltaco64

    Eviltaco64 or your money back

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    Yeah, but 4 1.0 USB ports together makes USB 4.0.

    And if you put in the right Gameshark code, you can unlock all 3 cores of the Pentium '3' and get 2.2 GHz from the HDD
     
  10. fxmech

    fxmech Active Member

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    lol@ you evil, evil nerds
     
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