True, the only WWII game I can stand is COD2 and is not "teh shit" anyways. Maybe HL2 (although the story is pretty depressing) but Halo has more military appeal that any WWII game. Is one of those starship troopers esque game like Quake4, with "marines" all over it and in the future against some nasty badass aliens.
COD2 was shite. You could fire at and kill guys all day, but until you crossed a line on the map, nothing changed, it was just endless nazis. Example, there's three hedges you have to get past to assault a house. Damn hard. Like 40 germans. Unless you run. Then all the events trigger so fast none of the enemies show at all. laughable.
http://www.gametrailers.com/player.php?id=9867&pl=game&type=mov Cell Factor. Surprised at how many things it hits on my list, JUST from this vid. You fly around and shoot power from your hands, with big weird anime-ish explosions, and close range guns. I've never seen anything like this in an FPS before.
Actually, I was kind of bored with the vid. The physics are amazing, but are there any other maps or anything?
well i read the physx card had only a 128 megs of memory. i think i will wait to buy one with a gig of ram on board before i jump on board. If you have a duel core machine with multi core sli /cross fire video card what do you need one of these physx cards for? Can't one of the dual cores be used for processing physics? Just a question i know someone can answer in this forum.
Nvidia and Havok are working on SLi physics but what that means is you'll be using one $500 video card to process the physics and the other for the video graphics. The same if a developer where to program a game to use one core of a dual core CPU to do nothing but physics calculations and it would use up system RAM, which could be used for other things. Cell Factor only uses less than 10% of the processing power and RAM on that PPU, so imagine a game built from the ground up using all of the PPU's power and onboard RAM.
Nice, the fast physics make HL2 look bullettime. Too bad both X360 and PS3 seem to be underpowered in that aspect. Physics may become the AA of the new generation.
so i could get a quad sli physx card from Nvida and it would be like having 2 cards for video and 2 for physics. I think multi processers are kewl but i think it might be over kill. Just think of the bandwidth of the board being pushed and the bandwidth of the ram all over kill.