The later improved US and PAL edition of VF3tb was actually "corrected" by a specialist team within Sega Europe that was more used to localisation projects for European releases as opposed to giving rushed Japanese launch titles overhauls. I once picked up VF3tb in its original Dreamcast form just to see how bad Genki's conversion really was, and along with Sega Rally 2 it's clear that quality control still hadn't become Sega's top priority - didn't they learn anything from the Saturn's poor first generation software, which mostly suffered from compromises of a similar nature? Then again, you can't really ignore the differences in how Model 3 and NAOMI draw polygons, as this must surely have been a major factor in how well any console treatment of VF3 turned out...