Yup, us VB collectors are nutty . Anyway, maybe I missed a thread somewhere, but how do you know that this is a US Insmouse? Do you have a cart that you played it on? To me it looks like a Japanese Insmouse box with a sticker . Were the chips labeled or something? BTW, if you want the chips dumped, or tested on a real VB system, I'd be glad to (of course I can keep the ROMs private if you'd like). Also, what are the chips? Are they 27C040's, 27C080's, etc? DogP
I'm not sure what folks here are thinking, but would you pay over a few hundred dollars for some eproms that might very well be empty? I wonder who's nuttier when you think you can get $2k for untested eproms hehe ;-) By the way, bummer that the US Insmouse is the JPN box, I would've loved to see a US styled box saying "Mouse No Yakuza House", so confusing!
Thats what I'm thinking.. ??? So will you VB collectors buy a few of my 27C801s, only $95 each. I can't guarantee that they hold VB prototypes but I suspect that maybe they do.
...Which is why we'd prefer some more solid evidence. They don't even come in the official dev carts they were meant for. For all we know they could be some of yours... ;-)
Hi ASSEMbler, I am assuming that you must still have the US version of Mansion of Insmouse in your possession. I am very curious to know: Did you ever compare the Mansion of Insmouse USA prototype version to the commercially released Japanese version and note all of the differences? Everything in the Japanese version is in English except for the title screen and the credits. Is the USA version that you have the exact same game as the Japanese version, but perhaps it has an English title screen and credits that are in English? Or is the prototype version that you have a somewhat different game and perhaps even a not finished game? I am very excited to learn about this game and the differences between it and the Japanese one, and I hope that you will be willing to share as much information with me (and all of us) in this regard as possible. Thanks.
Hi ASSEMbler, I am hoping that you can please share some information about the Mansion of Insmouse (USA version) prototype cart for the Virtual Boy, which you said that you had once. Have you ever compared the Mansion of Insmouse USA prototype version to the commercially released Japanese version and noted all of the differences? Is the USA version the exact same game, but perhaps it has an English title screen and credits that are in English? Or is the USA version a somewhat different game and perhaps even a not finished game? Answering these questions for me would greatly satisfy my curiosity about this game. I would greatly appreciate to hear any information about this game that you can share and primarily the differences between it and the commercially released Japanese version, and I hope that you will be willing to share as much information in this regard as possible. You no doubt already know that you had or still have the only prototype cart of this game that ever surfaced, so you are holding all of the answers to the mystery. If you truly appreciate rare gaming, I hope you will consider sharing information about this almost completely lost software gem. I would attempt to make this request by personal message, but I have already done so multiple times and have received no response, so I am asking here on the forum, knowing full well that some may try to mock me for asking, since many hate the Virtual Boy, but I will just disregard their comments and sincerely hope to receive yours. Regards. -- Benjamin Stevens
Not sure what copy pasting the exact same thing all over again will accomplish. You should just edit it to only say the new text you added. I doubt anyone's gonna mock you because it's Virtual Boy. I dunno though, Kevin's hard to get in touch with, plus doesn't have time to ever do individual requests like this from what I can tell.
Yes, you've dug up a very old thread and, in your first post, assumed that Kev MUST have this still! At least you corrected that. However, please don't keep repeating the same thing - and don't bump threads so often. In fact, when it's an informational thread, you don't really need to bump it at all unless you're contributing something new.
Kevin released a YouTube video in 2011, in which he basically flat out said that he still had the prototype cart in his possession, so there is obviously good reason to assume that he still has it. The fact that he had it in his possession at least for 7 years also gives good reason to suppose that he can very easily answer my simple questions about it as he is posting his many comments in the other forum threads on a daily basis, because surely he had time to try out the game and note the differences in 7 years of time. Therefore, it's just a matter of whether or not he chooses to answer my questions.
It is most likely that Kev still has the cart. However, Kevin has been extremely busy with work, ill health, operations, recuperating, organizing HUGE amounts of stuff and, if you hadn't noticed, he has not only a house full of games but storage units full, too. I don't think we can assume that he's played one game out of thousands just because he's had it for years, let alone had the time to obtain a retail version and compare the two. He probably hasn't even set eyes on it in a long time. Many of us have betas and don't know the differences and have no time to compare. He's still a very busy man. Be patient and, if and when he feels like replying, I'm sure he will. No need to keep bumping the thread and repeating the question, though. Perhaps your best bet would be to leave a comment on said Youtube video.
There is also no reason for you to keep bumping the thread. He might get to it when he gets to it. Plain and simple. You are the one that copied and pasted the same thing you already asked to bump the thread up. When in all reality it is a waiting game. But since you did not do your research that things here do not run around your schedule. That just goes to show your character.