its an alpha-test-version. (ps-museum one?) you can download the iso here: http://www.mondemul.net/ysos.php?type=ps1nz&genre=screen&lettre=V&page=4 please support mondemul!
No disrespect to that site but it's also available here without the irritating mandatory signup: http://core.tora.to/download/ff8080812b292d14012b2c43982415e3.htm
Alchy, your link appears to be down. Could someone mirror this for those of us who do not speak spanish? I would sign up, but I dont know enough spanish to navigate.
Took me two attempts to get it burned correctly, the game is interesting, just a Doom clone, without any refinement at all. I actually got a PS-X Debug Crash Screen Report on my second time I tried playing it through, its rough to say the least but it is playable. -Disjaukifa
I can post screen shots, have to hook up my TV capture equipment, I'll post them tomorrow. I'll see if I can get the Crash screen again as well. -Disjaukifa
Have dug around this a bit ... I had a good look at this game late last week and found the following: - There are seven levels in all. - The first three have two types of enemies, but these become more sparse as you go on. - The rest of the levels seem pretty similar in terms of layout as the final game, but textures and models are very different in many places. - The New Game option on the main menu allows the usual selection of one of four characters, but loads the second level. - There are no save or load available, despite the menu options being there. The Load option on the main menu actually loads the George MacKenzie character, starting on the first level. - Files from different level folders are interchangable, so that the later levels can be played. - The story given seems different to that of the final game. - This prototype runs very nicely on the PSP. Hope this helps.