What is 'low-end' hardware?

Discussion in 'Game Development General Discussion' started by Piglet, Sep 19, 2008.

  1. Piglet

    Piglet Spirited Member

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    I am happiest programming in pure assembly-language but even hand-held platforms such as DS and mobile phones are now coded in C or higher. Is there anything out there for assembler addicts?
    GBC I loved, GBA I loved... still in two minds over the DS.
     
  2. andoba

    andoba Site Supporter 2014

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    Atari 2600.
     
  3. Aypok

    Aypok Spirited Member

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    I share your liking of assembly and I get my fix of it by writing stuff for the Sega Master System (z80 assembly, as you know). I've been considering trying to code some stuff for my recently acquired Commodore C64, since it has been about fifteen years since I last used 6502 assembly (so I can't remember it much). :)

    I guess the answer is to stick to the old stuff... But then you don't get the power of the new hardware or the potential market.

    Probably a stupid question -- I've not yet tried coding for the DS -- but why can't you write assembly for it? Surely you could hack together/port an assembler and get going, no?
     
  4. Dark Seraph91

    Dark Seraph91 Enthusiastic Member

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    Try coding for the TI calculators.

    THere are quite a bit of shit for my TI-84 calculator thats I know is all Asm.
     
  5. kammedo

    kammedo and the lost N64 Hardware Docs

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    How about all the IP STB? A friend told me you can do lots of nice stuff with them...
    And btw, to make you feel better, just think that the whole world relies on ASM ;).
     
  6. Piglet

    Piglet Spirited Member

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    Assembly language is unstructured and slow to code up stupid things like game logic. Games are getting a lot more complex.

    C64, wow, I havn't done 6510 (for it was) for about 18 years. I did C64, Apple and then NES...

    I should have been clearer, does anyone know of a platform on which commecial stuff is still 100% assembler?
     
  7. Aypok

    Aypok Spirited Member

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    That shows how much I know about the C64. :p

    I've only used 6502 on my old BBC Model B - not sure why I thought the C64 used the same CPU. Thanks for the correction. :)
     
  8. Calpis

    Calpis Champion of the Forum

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    It does, the 6510 is a 6502 with built in I/O ports.

    I don't think any consoles are predominantly programmed in assembly anymore, I'd guess the last probably were GBC and Neo Geo if that counts.
     
  9. TmEE

    TmEE Peppy Member

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  10. smf

    smf mamedev

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    There isn't one. Pixel shaders might be, the vector units on the PS2 were. But thats not 100%.
     
  11. devzone

    devzone Robust Member

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  12. TmEE

    TmEE Peppy Member

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    1st microprocessor ever :p
     
  13. Alchy

    Alchy Illustrious Member

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  14. TmEE

    TmEE Peppy Member

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    Around 1 year of work and practicing my music making skills for my upcoming MD game :)
     
  15. tomaitheous

    tomaitheous Spirited Member

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    Why does it have to be a current commercially viable system? There are plenty of older system in which you could write in assembly for. Sytems that have fans still, and that would more than likely use your product or game. Or am I misunderstanding? (I assuming you're looking for a new system to code on.)
     
  16. smf

    smf mamedev

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    I was assuming that he's job hunting :)
     
  17. skavenger216

    skavenger216 Familiar Face

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    :lol::lol::lol::lol::lol::lol::lol::lol:

    Seriously though Piglet, If you code a SNES/SFC project, id be happy to test it and give feedback. I love my little grey box, lol.
     
  18. madhatter256

    madhatter256 Illustrious Member

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    I know that the TI-89 is current and uses the 68K CPU, still. You could create some pretty useful programs for it in assembly language.
     
  19. Piglet

    Piglet Spirited Member

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    I don't especially mean games consoles, just applications that still use assembly language...
     
  20. Twimfy

    Twimfy Site Supporter 2015

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    This is a topic I'm beginning to get quite interested in. I've been thinking of buying an XGS pico or Hydra Gamestation for some time. I'd buy the pico if I thought assembly would help me gain experience for the modern world of computing and programming. Would it?

    http://www.xgamestation.com/
     
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