Which GB bootstraps were dumped again?

Discussion in 'Nintendo Game Development' started by Zoinkity, Jun 1, 2013.

  1. Zoinkity

    Zoinkity Site Supporter 2015

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    Just wanted to confirm, the only dumped GB bootstraps were the original DMG, the original SGB, and the GBC? Pocket and SGB2 weren't yet?

    For the heck of it, if anyone's interested, the only difference between the bootstrap used in Pocket Monsters Stadium and a vanilla GB is byte FDh. It's set to FFh instead of 01h. The later titles use different bootstraps if memory serves.

    [edit]
    Actually, that N64 one is 0x102 bytes. They stuck a JR -2 (18FE) in case their interpreter didn't work its magic. Completely unnecessary of course.
     
    Last edited: Jun 1, 2013
  2. altbrian

    altbrian Rising Member

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