Wii, Devkitpro, SDL_mixer, OGG = Problem;

Discussion in 'Nintendo Game Development' started by richi902, Oct 29, 2011.

  1. richi902

    richi902 Robust Member

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    hi,

    i have a problem with sdl_mixer and ogg playback on the wii with devkitpro.
    all i get is just garbage out of the speakers, i already tried rencodeing the ogg's to 48Hz(from 44) but nothing changed. i also recompiled sdl_mixer myself from sources.

    on windows and on the xbox i have no problem at all, play's fine at any Hz.

    contents of the make file from SDL_mixer(wii)

     
sonicdude10
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