Wiikey ATMEGA8L-8AU

Discussion in 'Nintendo Game Development' started by ASSEMbler, May 14, 2007.

  1. ASSEMbler

    ASSEMbler Administrator Staff Member

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    I was looking at the wiikey, and there have been some problems with bricking.
    This is due to imports running incorrect region os patch for that region.

    I decided it would be best to be able to turn off the wiikey.

    The wiikey uses ATMEGA8L-8AU

    VCC ground and i/o

    http://www.100y.com.tw/product_jpg_original/A007755.jpg
    http://www.ps2cover.com/download/wiikey-installation.pdf

    I was considering running a micro switch to vcc so I can disable,
    can you see any problem with leaving solder connection to i/o
    and the ground without power.
     
    Last edited by a moderator: May 14, 2007
  2. marshallh

    marshallh N64 Coder

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    sure, go ahead. Just disconnect VCC, and not GND.
     
  3. d4s

    d4s Robust Member

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    depends, but even if the chip doesnt get power through vcc,
    the i/o logic may respond randomly to any inputs.
    i'm not too sure if that'd work.

    i'm not too educated on that chip and the wiis drive controller, but i assume its using some kind of serial bus and you'd be better off disconnecting the wiikeys data output line.

    try asking tmbinc, hes an expert on the matter.
     
    Last edited: Jun 22, 2007
  4. smf

    smf mamedev

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    Instead of turning off the chip, just don't put the affected import game in your console. Turning off the chip would just prevent you from running the game.

    japanese games install japanese updates, us games install us update & eu versions install eu updates.

    I haven't heard of any bricking when running a game with your consoles region.

    Quite cleverly for Nintendo they release the firmware updates in the same order they release the games. So you can't update your firmware to the correct version for your territory first.

    smf
     
  5. tmbinc

    tmbinc Spirited Member

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    If you really want to disable the chip, use the RESET line. VCC (or GND) wouldn't work because of the clamp diodes (when IO levels are >VCC, then will feed IO to VCC to prevent latch-up damage, essentially powering the chip .. more or less).
     
  6. emrik-ol

    emrik-ol Active Member

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    If I were doing it, as I don't know anything about that particular microcontroller, would just use one of those quad microswitches and just switch off all of the IO lines (possibly attach them to GND via a resistor?), but keep VCC/GND connected.

    My digital logic learnings aren't what I would like them to be. I'm used to big fat chips that have nice Chip Enable legs that I can use.
     
sonicdude10
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