Worth to hack a muli-tap inside TG-16?

Discussion in 'PC Engine / Turbografx Discussion' started by wilykat, Apr 12, 2015.

  1. wilykat

    wilykat Site Supporter 2013

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    PCE and Coregrafx both have very little free space inside but TG-16 has ridiculous amount of free space inside. I believe Duo has enough room as well. Would it be worthwhile to hack in a multi-tap inside a TG-16 to have 5 built in ports, and a switch to toggle between single controller mode and multi-controller mode?

    Looking at the controller schematic, it seems only 2 lines would need to be toggled. I can't find a schematic for multi-tap but I am guessing if when it's in 1 controller mode, forcing enable on the multi-tap chip to high would disabled, which would stop it from interfering.

    Plausible, yes but practical? Or would all single-player game happily ignore the multi-tap's player 2-5 ports and work with a controller on port 1? In that case, the hardest part of the hack would be plastic shell.
     
  2. LeHaM

    LeHaM Site Soldier

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    I use a multi tap on my core grafx as a controller extension, haven't come across a game that plays up with it (I only have one controller)
     
  3. bacteria

    bacteria I am the Bacman

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    Quite feasible if you want to.
     
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