X360 Medusa Unit ... Kiosk Control Unit

Discussion in 'Xbox 360 Development' started by vectrex_rox, Nov 2, 2012.

  1. vectrex_rox

    vectrex_rox Enthusiastic Member

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    here are some pix of the complete kit i just got:

    [​IMG]

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  2. halo3

    halo3 Robust Member

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    Yeah this was used at like gamestop and other places for people to test games and this unit would control the amount of time they could play.
     
  3. Jamtex

    Jamtex Adult Orientated Mahjong Connoisseur

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    Also limited what they could do on the Xbox 360, like not quit games.
     
  4. Shox

    Shox Member

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    Awesome. 12 Experience Disks? Why would 1 shop need that many?
     
  5. vectrex_rox

    vectrex_rox Enthusiastic Member

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    ? These are 12 different versions giving 12 different experiences :)
     
  6. Shox

    Shox Member

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    Ah lol.
     
  7. DSwizzy145

    DSwizzy145 Well Known Member

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    Can this be used to play homebrew or similar? sorry for the mega noobish question as i've never heard or seen this before :p
     
  8. bearkilla

    bearkilla Robust Member

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    very nice thanks for sharing
     
  9. vectrex_rox

    vectrex_rox Enthusiastic Member

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    no.. this is a control kit that works inside a x360 demonstration kiosk that limits time for playing ... controlling the x360 to prevent goint to the menu and so on ....


     
  10. geluda

    geluda <B>Site Supporter 2012</B><BR><B>Site Supporter 20

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    Nice piece of kit!
     
  11. DSwizzy145

    DSwizzy145 Well Known Member

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    Oh nvm then, thanks btw
     
  12. gs37

    gs37 Robust Member

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    Didn't these also have a way of localizing the kiosk?
    For example, wasn't there a configuration that would display, say, gamestop content or walmart content?
    If someone messed with this unit, wouldn't it be possible to display walmart branded content on a toys r us kiosk?
     
  13. vectrex_rox

    vectrex_rox Enthusiastic Member

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    yes i think so ... check the unit ... the dip switches saying LOCATION

    Edit: i have the set of instructions now

    Updated 06/28/06 KEY: 0=DOWN 1=UP

    Region Retailer Code
    North America DEFAULT (English) 01000000
    North America DEFAULT (Spanish) 01000001
    North America No MU 01000010
    North America BestBuy 01001000
    North America BestBuy spanish 01001001
    North America Wal-Mart 01001011
    North America Wal-Mart spanish 01001100
    North America Gamestop (EB) 01001110
    North America Gamestop (EB) spaish 01001111
    North America Game Crazy 01011110
    North America Circuit City 01010001
    North America Circuit City spanish 01010010
    North America Target 01010100
    North America Target spanish 01010101
    North America Toys R Us 01010111
    North America Toys R Us spanish 01011000
    North America Comp USA 01011010
    North America Comp USA spanish 01011011
     
    Last edited: Nov 5, 2012
  14. Fudge

    Fudge Spirited Member

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    Can these be used on a retail 360? Like can they be connected to them in any way? Also, what are those discs dated as?
     
  15. vectrex_rox

    vectrex_rox Enthusiastic Member

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    yes connects to a retail x360

    V1.0 is dated 2005, v2.4 is dated 2007
     
    Last edited: Nov 5, 2012
  16. gs37

    gs37 Robust Member

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    Haha, that's brilliant. Thanks for the codes.
     
  17. Fudge

    Fudge Spirited Member

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    Plan on selling any of those discs? Also, how do these connect to the 360? Does it change the behavior when you boot it?
     
  18. aspect

    aspect Site Supporter 2015

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    I recently acquired a bare medusa unit which luckily came with the loopback A/V cable. Mine seems to be a little different from vectrex_rox's but is the same version. It's lacking the back sticker and has a non-resettable fuse. The fuse seems to be factory installed.

    The box seems to be mostly powered by a PIC16F747-I/PT. There appears to be an internal debugging port at J5 connected to the debugging pins of the PIC. I'm not sure if it's active. There's also a programming port (RJ25 connector) accessible from the cover of the unit. A USB hub chip CY7C65640-LFXC takes care of the USB connectors for I/O, controllers, and the memory card. There's also an ATMEL518 microcontroller near the USB hub connected to it. Perhaps that controls the timer functionality?

    I traced out the loopback A/V cable which connects the medusa unit to an xbox. It appears to be a straight-through cable. Pin 1 connects to pin 1, pin 2 to pin 2, etc. Even the outside metal bit of the A/V plugs are connected together.

    Does anyone know what is needed to power these units in terms of voltage and plug polarity? vectrex_rox, would you mind taking a photo of any stickers that appear on the power brick which came with yours?

    Each image is linked to a high resolution copy.

    [​IMG]

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    Last edited: Jun 6, 2014
  19. Doom

    Doom Robust Member

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    I'm not going to lie, those are some beautiful pictures, aspect.

    -Doom
     
    Last edited: Nov 12, 2012
  20. vectrex_rox

    vectrex_rox Enthusiastic Member

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