XBOX compatibility On Xedk

Discussion in 'Xbox 360 Development' started by astro7, Oct 7, 2009.

  1. astro7

    astro7 Member

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    i can't get the XBOX1 game running on HDD by using devkit signed compatibility files from my retail console Partition2 and the patched Fusion Title Update v1.9 5829
    is there any hacked compatibility files can run the xbe?
    can someone tell me where to get it?
    thanks
     
  2. null2

    null2 Guest

    ASSEMblerGames does not promote piracy. Find it on your own, because no one here should be helping you, otherwise I'm sure they'll be punished. Don't ask for illegal content either.
     
  3. astro7

    astro7 Member

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    sorry,i will not ask such things next time
    so i can't use the signed retail compatibility files,and there is a hacked compatibility files can run the xbe,right?
    thank you
     
  4. hl718

    hl718 Site Soldier

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    If you patch the title update you're simply patching the installer program. Doing what you did simply installs the retail emulator files which obviously won't work.

    Instead of the installer program you should grab the individual files off your retail hard drive and patch those.

    -hl718
     
  5. astro7

    astro7 Member

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    thank you for your reply,i ain't patch the Fusion Title Update v1.9 5829 ,but the xex files in the pack,and i use the XLAT to rebuild a TU pack,now i got the XBOX logo when a game launched but the emulator refuse to run the retail game,after i signed the game to a devkit by using GameHack 5.2, the emulator says it is not compitable,i wonder if the problem is the emulator only reconize a retail game but the xedk only run a devkit,now i'm stuck with this,can someone just give me a tip
    sorry for my poor english
     
  6. Tyler

    Tyler Enthusiastic Member

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    did you patch the .xbe file for Xdk compatibility, not just the emululator?
     
  7. LEo

    LEo Fiery Member

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    If the hack is installed this shouldn't matter.
     
  8. astro7

    astro7 Member

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    no,i patched the xbox.XEX and xefu.XEX and convert them with other xex to devkit,do i need to patch the .xbe files too? thanks
     
  9. Tyler

    Tyler Enthusiastic Member

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    I THINK you have to patch the .xbe file not just those xex's
    its worth a try :S

    use umm whats it called.... 360gamehack i think it also can patch .xbe files, not positive but pretty sure. :icon_bigg
     
  10. astro7

    astro7 Member

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    i think it's a emulator internal error and Xbox Watson print out no error when the xbe has been loaded,unfortunately, i don't have a sidecar to do a kernel debug
     
  11. Tyler

    Tyler Enthusiastic Member

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    try a different game maybe its having some probs loading up that particular one?,

    ya-know to determine if its the game itself that's having the problem or the emulator
     
  12. astro7

    astro7 Member

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    But I have tried Panzer Dragon ORTA,Balck,Jet Set Radio Furture,KOF Neo wave,Conker,a error occured when these game running in retail signed,and these game are not supported by the emulator in devkit signed just like some homebrews, i think not a original emulator from the retail console but a HACKED compatibility will do the trick
     
  13. Tyler

    Tyler Enthusiastic Member

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    I think they have to be supported by the emulator to work,
     
  14. Tyler

    Tyler Enthusiastic Member

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    ughh hate not bieng able to edit :dammit:

    i think xenon7 would know i remeber someone saying he helped them with something like this, try pm-ing him
     
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