Xbox Emulator on Devkit?

Discussion in 'Xbox 360 Development' started by InsaneNutter, Oct 2, 2012.

  1. InsaneNutter

    InsaneNutter Spirited Member

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    Is it possible to add the "Y" partition for the emulator still? I have been reading up in an old thread from 2008: http://www.assemblergames.com/forums/showthread.php?20537-Unlocking-Xbox-Emulator-on-XDK and i'm not really sure if anything talked about there is relevant today?

    At the moment the Devkit is on Flash: 14719, XDK: 21119.0

    Xbox Neighborhood can see the following:

    [​IMG]

    What's the best way to go about this, presuming its still possible?

    Cheers for any advice.
     
    Last edited: Oct 2, 2012
  2. Pikkon

    Pikkon "Moving in Stereo"

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    I used HDD Compatibility Partition Fixer on my jtag dev kit and it worked fine,played kameo for a bit.
     
    Last edited: Oct 2, 2012
  3. Eviltaco64

    Eviltaco64 or your money back

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    It does work, but from my experience, it seems to have trouble loading certain games off of the HDD (THPS3 froze at the loading screen, GTA Vice City would work but freeze sporadically).

    I tried a few retail Xbox discs and they ran great, though.

    I guess Halo 1 and 2 would be the best starting point for determining compatibility when booting from the hard drive.

    (EDIT: Anything from 2008 is still relevant for Xbox BC, actually. Microsoft stopped working on it in completely in December 2007.)
     
    Last edited: Oct 2, 2012
  4. kuji

    kuji Spirited Member

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    Yea I don't know why they stopped on it. Sony gave up as well, but Nintendo was the only one that had pretty much almost all the Gamecube games supported on the Wii. I tested multiple non-compatible games on my Jtag and Devkit and they ran fine. I wish they would have added support on Sudeki and a few others they would have been easy to emulate.
     
  5. geluda

    geluda <B>Site Supporter 2012</B><BR><B>Site Supporter 20

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    AFAIK the Wii uses hardware to run backwards comparability, where as new PS3s and the 360 use software for backwards comparability which is far less consistent.
     
  6. CodeAsm

    CodeAsm ohci_write: Bad offset 30

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    how do they emulate the xbox1 ? xex files or something inside de cpu?
     
  7. l_oliveira

    l_oliveira Officer at Arms

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    It's a software emulator, which set up profiles and multiple "sandboxes" of different kinds optimized for certain groups of games.

    Games that are not supported on the list won't work correctly on the hacked emulator obviously.

    Again, the emulation is list based and if you run a unsupported title on the emulator it's very likely to not work.
     
  8. shuma

    shuma Robust Member

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    one thing i noticed about the leaked hacked version of the xb1 emu is that if youre on a older kernel (like 4548) it seems to load more homebrew than on newer kernels. no idea why this is.
     
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