So the xbox one is now 'backwards compatible', well sort of.. It seems to be just using the disc to verify that you actually have the game. Due to the different processors and completely different system layout between the two consoles, I'm assuming you just download a modified version of the game, this is most likely the reason for the limited number of 'backwards compatible' games , because they (microsoft) have to modify the games to run on the Xbox one, this gets into a legal shit storm (as they don't own the rights to every game).. Ok so with that out of the way, lets try and work out what the system needs to determine what is a compatible game.. I'm guessing it reads the security sector of the disc and TOC, iirc the security sector may contain the game code (please correct me if I'm wrong). Has anyone tried a good burn of a game? What about a copy of the 360 compilation Disc? (I have gotten a copy of this to boot on a stock blade dash 360 before) What about hot-swapping? This may not be feasible, as I assume the Xbox one will backtrack with authentication a few times (although it does work on the 360 with installed games....) What about the xbox one drive firmware? From what I've read this is a two stage update, one for the NXE dash and the other for backwards compatibility.. Stage one can install in standby like normal, stage two however (from what I've seen), only gets installed when the Xbox one is ON. This suggests a possible firmware update being written to the optical drive (for the drive level part of the the 360 disc authentication)... The optical drive gets no power in standby (REST) mode, so no way to flash ODD firmware in that state.. I don't know if reading the Xbox One Hard drive is possible yet BUT if it is, wonder what the file structure of the 'backwards (patched) compatible' 360 games are compared to retail 360 installs? Seeing as the Xbox one downloads quite a bit of data, I'm assuming they do more than just modify game executable's.... A little side topic: What happens when the Xbox one boots with no optical drive? I'm assuming they kept the same method of pairing drives with the CPU's (like on the 360).. I wonder what happens when you boot it (the Xbox one) with a 0800 drive or even a stock (or flashed) 360 drive with a blank key?? I wonder if you can 'hot swap' a whole drive (boot console so it authenticates the stock drive > swap it out for a modified 360 drive) Thoughts??
Well, the game you download is apparently not touched by Microsoft's announcement on some expo (can't remember where). Anyway, so all publishers have to do is give the green light. Developers of the game don't have to touch a single thing to make the games work. So having said that, I don't know exactly what's involved to make the games run. Possibly a modified executable of some kind I'm guessing, just my hunch anyway. I doubt a 1:1 copy of a 360 game will pass off as a real copy. It just wouldn't be that easy...
The media type would show its a cdr. This is one of the things patched in the hacked drive firmware for 360 So basically it would just play the "inside into a 360 video" like on any dvd player
If we could make the Xbox One accept burned Xbox 360 games, we would have probably already found a way to make an ODE or something similar.
I have a feeling that with another (relatively small) update Microsoft is going to push out a drive-less Xbox One. The new GUI did away with the disc icon that was on the front of the old one. At least I think it did. Though I don't think that a non-XB1 drive will work in it, it will just boot without recognizing it at all. Interestingly, when I put in my (broken, going to be returned to Gamestop) copy of Kameo, it brought up the "THIS IS AN XBOX 360 GAME, YOU CAN'T PLAY IT ON THIS DVD PLAYER MFERS" video, but when I put in NCAA 10, it brought up a menu prompt that said it wasn't a backwards compatible game. I chronicled it in my new video.
If it has trouble reading the disc, then it will detect as a DVD. Been happening since ever too. I've never had the Xbox One tell me a 360 game isn't backwards compatible. Just "XBOX 360 game cannot be played here" message. Even in preview it happened with Perfect Dark. It was a bug that was fixed, however now Mirror's Edge is giving me the same problem, yet it's a compatible game too.
That's strange, because my copy of Perfect Dark Zero worked fine. Of course, that came after the rollout. That same copy of Kameo was just unrecognized in my 360.